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Just some very minor things I'm pushing while I work on the stubborn Silph Gauntlet Guard. - Fixed the misshapen Poke Ball and Pikachu sprites on the 3DS Border, and gave Shocks the updated grey palette. - Moved a trainer in Rock Tunnel that was accidentally made optional. - Fixed some wording in Gavillain's dex entry - Made wild encounters in Rock Tunnel have more consistent levels. |
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| .. | ||
| headers | ||
| objects | ||
| badge_maps.asm | ||
| dungeon_maps.asm | ||
| force_bike_surf.asm | ||
| hide_show_data.asm | ||
| map_header_banks.asm | ||
| map_header_pointers.asm | ||
| names.asm | ||
| rest_house_maps.asm | ||
| songs.asm | ||
| special_warps.asm | ||
| sprite_sets.asm | ||
| town_map_entries.asm | ||
| town_map_order.asm | ||