kep-hack/data/maps/objects/BrunswickTrail.asm
Martha Schilling 62fb13c3b3 why do the goldeen and psyduck lines not learn water gun by level up what is wrong with the learnsets in this game
Also relocated the aforementioned items and made Celeste Hill look a bit nicer.
2023-12-11 14:14:49 +00:00

23 lines
900 B
NASM

BrunswickTrail_Object:
db $43 ; border block
def_warp_events
warp_event 12, 9, GARNET_CAVERN_1F, 1
warp_event 40, 5, BRUNSWICK_GLADE, 1
def_bg_events
def_object_events
object_event 23, 11, SPRITE_FAKE_TREE, STAY, NONE, 1, CACTORMUS, 60 | OW_POKEMON ; person
object_event 40, 21, SPRITE_COOLTRAINER_M, STAY, UP, 2, OPP_BIRD_KEEPER, 12 ; person
object_event 29, 14, SPRITE_BEAUTY, STAY, DOWN, 3, OPP_BEAUTY, 16 ; person
object_event 25, 21, SPRITE_FISHER, STAY, DOWN, 4, OPP_FISHER, 13 ; person
object_event 10, 10, SPRITE_HIKER, STAY, RIGHT, 5 ; person, Cave guy
object_event 54, 9, SPRITE_BIRD, STAY, UP, 6 ; person, GZap
object_event 6, 16, SPRITE_COOLTRAINER_F, STAY, LEFT, 7 ; person, Lover1
object_event 6, 15, SPRITE_BRUNETTE_GIRL, STAY, LEFT, 8 ; person, Lover2
object_event 20, 21, SPRITE_POKE_BALL, STAY, NONE, 9, ULTRA_BALL ; itemball1
def_warps_to BRUNSWICK_TRAIL