kep-hack/data/maps/objects/BattleTent.asm
Llinos Evans ec61a039b8 Battle Tent Port
This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
2023-05-13 02:50:31 +01:00

17 lines
458 B
NASM

BattleTent_Object: ; 0x1dd9b (size=38)
db $e ; border block
def_warp_events
warp_event 3, 19, CITRINE_CITY, 6
warp_event 2, 19, CITRINE_CITY, 6
def_bg_events
def_object_events
object_event 2, 14, SPRITE_WAITER, STAY, DOWN, 1 ; person
object_event 7, 14, SPRITE_CLERK, STAY, DOWN, 2 ; person
object_event 2, 4, SPRITE_WAITER, STAY, RIGHT, 3 ; person
object_event 9, 4, SPRITE_YOUNGSTER, STAY, LEFT, 4 ; person
def_warps_to BATTLE_TENT