kep-hack/engine
Llinos Evans 64dea915e8 Fix the party selection bit
I am shaky on using this area of WRAM but it seems to make the party menu work as desired.

Crashes when trying to load the opponent.
2023-05-13 17:47:15 +01:00
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battle Battle Tent Port 2023-05-13 02:50:31 +01:00
debug Battle Tent Port 2023-05-13 02:50:31 +01:00
events Functional Hyper Training! 2023-05-11 20:32:46 +01:00
gfx Okay, NOW it's fixed 2023-05-07 11:01:56 +01:00
items Groundwork for James Bottle Caps 2023-05-11 08:43:19 +01:00
link Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus Fix the party selection bit 2023-05-13 17:47:15 +01:00
movie Boy/Girl option 2023-05-13 00:08:39 +01:00
overworld Boy/Girl option 2023-05-13 00:08:39 +01:00
pokemon (mostly) fix the tradeback tutor 2023-05-01 19:39:30 +01:00
slots A few small improvements 2023-04-29 18:10:11 +01:00
battletentdata.asm Battle Tent Port 2023-05-13 02:50:31 +01:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00