kep-hack/data/maps/objects/VictoryRoad2F.asm
Martha Schilling 543ea46d8e Koichi unique trainer class!
Well, 'unique' is VERY loose here. He looks and behaves identically to a Black Belt still, just with a proper name and a higher payout. He replaces the unused Junior class.

In addition, I've brought back the text on the scrolls on the back wall in the Fighting Dojo that were accidentally inaccessible for a while.
2023-12-24 22:18:00 +00:00

32 lines
1.3 KiB
NASM

VictoryRoad2F_Object:
db $7d ; border block
def_warp_events
warp_event 0, 8, VICTORY_ROAD_1F, 3
warp_event 29, 7, LAST_MAP, 4
warp_event 29, 8, LAST_MAP, 4
warp_event 23, 7, VICTORY_ROAD_3F, 1
warp_event 25, 14, VICTORY_ROAD_3F, 3
warp_event 27, 7, VICTORY_ROAD_3F, 2
warp_event 1, 1, VICTORY_ROAD_3F, 4
def_bg_events
def_object_events
object_event 12, 9, SPRITE_HIKER, STAY, LEFT, 1, OPP_BLACKBELT, 8
object_event 21, 13, SPRITE_SUPER_NERD, STAY, LEFT, 2, OPP_JUGGLER, 2
object_event 19, 8, SPRITE_COOLTRAINER_M, STAY, DOWN, 3, OPP_TAMER, 5
object_event 4, 2, SPRITE_SUPER_NERD, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object_event 26, 3, SPRITE_SUPER_NERD, STAY, LEFT, 5, OPP_JUGGLER, 5
object_event 11, 5, SPRITE_POKE_BALL, STAY, NONE, 6, RARE_CANDY
object_event 27, 5, SPRITE_POKE_BALL, STAY, NONE, 7, TM_SUBMISSION
object_event 18, 9, SPRITE_POKE_BALL, STAY, NONE, 8, FULL_HEAL
object_event 9, 11, SPRITE_POKE_BALL, STAY, NONE, 9, TM_MEGA_KICK
object_event 11, 0, SPRITE_POKE_BALL, STAY, NONE, 10, GUARD_SPEC
object_event 4, 14, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
object_event 5, 5, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person
object_event 23, 16, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person
object_event 25, 7, SPRITE_COOLTRAINER_M, STAY, DOWN, 14
def_warps_to VICTORY_ROAD_2F