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https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00

FINALLY managed to get this working. The bugged warps are now working and the jank ones are less jank. Also removed the cocoon's pre-evolved moves again.
25 lines
469 B
NASM
25 lines
469 B
NASM
WarpTileListPointers:
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dw .FacingDownWarpTiles
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dw .FacingUpWarpTiles
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dw .FacingLeftWarpTiles
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dw .FacingRightWarpTiles
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MACRO warp_carpet_tiles
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IF _NARG
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db \# ; all args
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ENDC
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db -1 ; end
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ENDM
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.FacingDownWarpTiles:
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warp_carpet_tiles $01, $0B, $12, $16, $23, $17, $3D, $04, $18, $33, $51, $52
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.FacingUpWarpTiles:
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warp_carpet_tiles $01, $34, $36, $5C, $5F,
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.FacingLeftWarpTiles:
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warp_carpet_tiles $1A, $4B
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.FacingRightWarpTiles:
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warp_carpet_tiles $0F, $4E
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