kep-hack/data/wild/maps/Route3.asm
Martha Schilling c939b46740 Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol

- Gives the Game Corner and the prize building a new palette

- Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
2023-06-09 14:58:59 +01:00

17 lines
307 B
NASM

Route3WildMons:
def_grass_wildmons 20 ; encounter rate
db 7, PIDGEY
db 7, RATTATA
db 7, SPEAROW
db 8, PIDGEY
db 7, NIDORAN_M
db 7, NIDORAN_F
db 8, SPEAROW
db 5, JIGGLYPUFF
db 6, JIGGLYPUFF
db 7, JIGGLYPUFF
end_grass_wildmons
def_water_wildmons 0 ; encounter rate
end_water_wildmons