kep-hack/scripts/MtMoonB2F.asm
Llinos Evans db3b8eef3e Fix Jessie & James movement at Mt. Moon
I don't know why
I don't want to know why
But this was the problem
2023-06-19 03:16:12 +01:00

648 lines
12 KiB
NASM

MtMoonB2F_Script:
call EnableAutoTextBoxDrawing
ld hl, MtMoon3TrainerHeaders
ld de, MtMoonB2F_ScriptPointers
ld a, [wMtMoonB2FCurScript]
call ExecuteCurMapScriptInTable
ld [wMtMoonB2FCurScript], a
CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
ret z
ld hl, CoordsData_49d37
call ArePlayerCoordsInArray
jr nc, .asm_49d31
ld hl, wd72e
set 4, [hl]
ret
.asm_49d31
ld hl, wd72e
res 4, [hl]
ret
CoordsData_49d37:
dbmapcoord 11, 5
dbmapcoord 12, 5
dbmapcoord 13, 5
dbmapcoord 14, 5
dbmapcoord 11, 6
dbmapcoord 12, 6
dbmapcoord 13, 6
dbmapcoord 14, 6
dbmapcoord 11, 7
dbmapcoord 12, 7
dbmapcoord 13, 7
dbmapcoord 14, 7
dbmapcoord 11, 8
dbmapcoord 12, 8
dbmapcoord 13, 8
dbmapcoord 14, 8
db -1 ; end
MtMoon3Script_49cd7:
CheckAndResetEvent EVENT_57E
call nz, MtMoon3Script_49cec
xor a
ld [wJoyIgnore], a
MtMoon3Script_49ce5:
ld [wMtMoonB2FCurScript], a
ld [wCurMapScript], a
ret
MtMoon3Script_49cec:
ld a, HS_MT_MOON_B2F_JESSIE
call MtMoon3Script_49f93
ld a, HS_MT_MOON_B2F_JAMES
call MtMoon3Script_49f93
ret
MtMoonB2F_ScriptPointers:
dw MtMoon3Script0
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
dw MtMoon3Script3
dw MtMoon3Script4
dw MtMoon3Script5
dw MtMoon3Script6
dw MtMoon3Script7
dw MtMoon3Script8
dw MtMoon3Script9
dw MtMoon3Script10
dw MtMoon3Script11
dw MtMoon3Script12
dw MtMoon3Script13
dw MtMoon3Script14
dw MtMoon3Script15
MtMoon3Script0:
IF DEF(_DEBUG)
call DebugPressedOrHeldB
ret nz
ENDC
CheckEitherEventSet EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL
call z, MtMoon3Script_49d28
CheckEvent EVENT_BEAT_MT_MOON_3_TRAINER_0
call z, MtMoon3Script_49e15
ret
MtMoon3Script_49d28:
CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
jp nz, .asm_49d4b
ld a, [wYCoord]
cp 8
jp nz, .asm_49d4b
ld a, [wXCoord]
cp 13
jp nz, .asm_49d4b
xor a
ldh [hJoyHeld], a
ld a, $1
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
ret
.asm_49d4b
CheckEitherEventSet EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL
jp z, CheckFightingMapTrainers
ret
MtMoon3Script3:
ld a, [wIsInBattle]
cp $ff
jp z, MtMoon3Script_49cd7
call UpdateSprites
call Delay3
SetEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
xor a
ld [wJoyIgnore], a
ld a, $0
call MtMoon3Script_49ce5
ret
MtMoon3Script4:
ld a, $1
ldh [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld hl, CoordsData_49dc7
call ArePlayerCoordsInArray
jr c, .asm_49da8
ld hl, CoordsData_49dc0
call ArePlayerCoordsInArray
jr c, .asm_49db0
ld hl, CoordsData_49dd5
call ArePlayerCoordsInArray
jr c, .asm_49d9b
ld hl, CoordsData_49dce
call ArePlayerCoordsInArray
jr c, .asm_49da3
jp CheckFightingMapTrainers
; these are most likely pikachu-related and could be removed, but would need a lot of testing to make sure.
.asm_49d9b
ld b, SPRITE_FACING_LEFT
.asm_49da3
ld de, MovementData_49ddd
jr .asm_49db3
.asm_49da8
ld b, SPRITE_FACING_RIGHT
.asm_49db0
ld de, MovementData_49ddc
.asm_49db3
ld a, $1
ldh [hSpriteIndex], a
call MoveSprite
ld a, $5
call MtMoon3Script_49ce5
ret
CoordsData_49dc0:
dbmapcoord 12, 7
dbmapcoord 11, 6
dbmapcoord 12, 5
db -1 ; end
CoordsData_49dc7:
dbmapcoord 12, 7
db -1 ; end
CoordsData_49dce:
dbmapcoord 13, 7
dbmapcoord 14, 6
dbmapcoord 14, 5
db -1 ; end
CoordsData_49dd5:
dbmapcoord 13, 7
db -1 ; end
MovementData_49ddc:
db NPC_MOVEMENT_RIGHT
MovementData_49ddd:
db NPC_MOVEMENT_UP
db -1 ; end
MtMoon3Script5:
ld a, [wd730]
bit 0, a
ret nz
ld a, $f0
ld [wJoyIgnore], a
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $b
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
CheckEvent EVENT_GOT_HELIX_FOSSIL
jr z, .asm_49e1d
ld a, HS_MT_MOON_B2F_FOSSIL_1
jr .asm_49e1f
.asm_49e1d
ld a, HS_MT_MOON_B2F_FOSSIL_2
.asm_49e1f
ld [wMissableObjectIndex], a
predef HideObject
xor a
ld [wJoyIgnore], a
ld a, $0
call MtMoon3Script_49ce5
ret
MtMoon3Script_49e15:
ld a, [wXCoord]
cp $3
ret nz
ld a, [wYCoord]
cp $5
ret nz
call StopMusic
ld c, 0 ; BANK(Music_MeetJessieJames)
ld a, MUSIC_MEET_JESSIE_JAMES
call PlayMusic
xor a
ldh [hJoyHeld], a
ld a, ~(A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, HS_MT_MOON_B2F_JESSIE
call MtMoon3Script_49f84
ld a, HS_MT_MOON_B2F_JAMES
call MtMoon3Script_49f84
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $c
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $1
ld [wSimulatedJoypadStatesIndex], a
ld a, D_UP
ld [wSimulatedJoypadStatesEnd], a
call StartSimulatingJoypadStates
ld a, $ff
ld [wJoyIgnore], a
ld a, $6
call MtMoon3Script_49ce5
ret
MovementData_f9e65:
db NPC_MOVEMENT_LEFT
MovementData_f9e66:
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_LEFT
db $FF
MtMoon3Script6:
ld a, $ff
ld [wJoyIgnore], a
ld a, [wSimulatedJoypadStatesIndex]
and a
ret nz
call Delay3
ld a, $2
ldh [hSpriteIndex], a
ld de, MovementData_f9e65
call MoveSprite
ld a, $ff
ld [wJoyIgnore], a
ld a, $7
call MtMoon3Script_49ce5
ret
MtMoon3Script7:
ld a, $ff
ld [wJoyIgnore], a
ld a, [wd730]
bit 0, a
ret nz
MtMoon3Script8:
ld a, $2
ld [wSprite02StateData1MovementStatus], a
ld a, SPRITE_FACING_DOWN
ld [wSprite02StateData1FacingDirection], a
MtMoon3Script9:
ld a, $6
ldh [hSpriteIndex], a
ld de, MovementData_f9e66
call MoveSprite
ld a, $ff
ld [wJoyIgnore], a
ld a, $a
call MtMoon3Script_49ce5
ret
MtMoon3Script10:
ld a, $ff
ld [wJoyIgnore], a
ld a, [wd730]
bit 0, a
ret nz
MtMoon3Script11:
ld a, $2
ld [wSprite06StateData1MovementStatus], a
ld a, SPRITE_FACING_LEFT
ld [wSprite06StateData1FacingDirection], a
call Delay3
ld a, ~(A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, $d
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
MtMoon3Script12:
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, MtMoon3JessieJamesEndBattleText
ld de, MtMoon3JessieJamesEndBattleText
call SaveEndBattleTextPointers
ld a, OPP_JESSIE_JAMES
ld [wCurOpponent], a
ld a, 1
ld [wTrainerNo], a
xor a
ldh [hJoyHeld], a
ld [wJoyIgnore], a
ld a, 1
ld [wIsTrainerBattle], a
SetEvent EVENT_57E
ld a, $d
call MtMoon3Script_49ce5
ret
MtMoon3Script13:
ld a, $ff
ld [wJoyIgnore], a
ld a, [wIsInBattle]
cp $ff
jp z, MtMoon3Script_49cd7
ld a, $2
ld [wSprite02StateData1MovementStatus], a
ld [wSprite06StateData1MovementStatus], a
xor a
ld [wSprite02StateData1FacingDirection], a
ld [wSprite06StateData1FacingDirection], a
ld a, ~(A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $e
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
call StopMusic
ld c, 0 ; BANK(Music_MeetJessieJames)
ld a, MUSIC_MEET_JESSIE_JAMES
call PlayMusic
ld a, $ff
ld [wJoyIgnore], a
ld a, $e
call MtMoon3Script_49ce5
ret
MtMoon3Script14:
ld a, $ff
ld [wJoyIgnore], a
call GBFadeOutToBlack
ld a, HS_MT_MOON_B2F_JESSIE
call MtMoon3Script_49f93
ld a, HS_MT_MOON_B2F_JAMES
call MtMoon3Script_49f93
call UpdateSprites
call Delay3
call GBFadeInFromBlack
ld a, $f
call MtMoon3Script_49ce5
ret
MtMoon3Script15:
call PlayDefaultMusic
xor a
ldh [hJoyHeld], a
ld [wJoyIgnore], a
SetEvent EVENT_BEAT_MT_MOON_3_TRAINER_0
ResetEventReuseHL EVENT_57E
ld a, $0
call MtMoon3Script_49ce5
ret
MtMoon3Script_49f84:
ld [wMissableObjectIndex], a
predef ShowObject
call UpdateSprites
call Delay3
ret
MtMoon3Script_49f93:
ld [wMissableObjectIndex], a
predef HideObject
ret
MtMoonB2F_TextPointers:
dw MtMoon3Text1
dw MtMoon3Text2
dw MtMoon3Text3
dw MtMoon3Text4
dw MtMoon3Text5
dw MtMoon3Text6
dw MtMoon3Text7
dw MtMoon3Text8
dw PickUpItemText
dw PickUpItemText
dw MtMoon3Text11
dw MtMoon3Text12
dw MtMoon3Text13
dw MtMoon3Text14
dw MtMoonCraterGuard
MtMoon3TrainerHeaders:
def_trainers 3
MtMoon3TrainerHeader0:
trainer EVENT_BEAT_MT_MOON_3_TRAINER_1, 4, MtMoon3BattleText3, MtMoon3EndBattleText3, MtMoon3AfterBattleText3
MtMoon3TrainerHeader1:
trainer EVENT_BEAT_MT_MOON_3_TRAINER_2, 4, MtMoon3BattleText4, MtMoon3EndBattleText4, MtMoon3AfterBattleText4
MtMoon3TrainerHeader2:
trainer EVENT_BEAT_MT_MOON_3_TRAINER_3, 4, MtMoon3BattleText5, MtMoon3EndBattleText5, MtMoon3AfterBattleText5
db -1 ; end
MtMoon3Text2:
MtMoon3Text6:
text_end
MtMoon3Text12:
text_far _MtMoonJessieJamesText1
text_asm
ld c, 10
call DelayFrames
ld a, PLAYER_DIR_UP
ld [wPlayerMovingDirection], a
ld a, $0
ld [wEmotionBubbleSpriteIndex], a
ld a, EXCLAMATION_BUBBLE
ld [wWhichEmotionBubble], a
predef EmotionBubble
ld c, 20
call DelayFrames
jp TextScriptEnd
MtMoon3Text13:
text_far _MtMoonJessieJamesText2
text_end
MtMoon3JessieJamesEndBattleText:
text_far _MtMoonJessieJamesText3
text_end
MtMoon3Text14:
text_far _MtMoonJessieJamesText4
text_asm
ld c, 64
call DelayFrames
jp TextScriptEnd
MtMoon3Text1:
text_asm
CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
jr z, .asm_4a02f
; CheckEitherEventSetReuseA EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL
and (1 << (EVENT_GOT_DOME_FOSSIL % 8)) | (1 << (EVENT_GOT_HELIX_FOSSIL % 8))
jr nz, .asm_4a057
ld hl, MtMoon3Text_4a116
call PrintText
jr .asm_4a05d
.asm_4a02f
ld hl, MtMoon3Text_4a10c
call PrintText
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, MtMoon3SuperNerdEndBattleText
ld de, MtMoon3SuperNerdEndBattleText
call SaveEndBattleTextPointers
ldh a, [hSpriteIndex]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $3
call MtMoon3Script_49ce5
jr .asm_4a05d
.asm_4a057
ld hl, MtMoon3Text_4a11b
call PrintText
.asm_4a05d
jp TextScriptEnd
MtMoon3Text3:
text_asm
ld hl, MtMoon3TrainerHeader0
jr MtMoon3TalkToTrainer
MtMoon3Text4:
text_asm
ld hl, MtMoon3TrainerHeader1
jr MtMoon3TalkToTrainer
MtMoon3Text5:
text_asm
ld hl, MtMoon3TrainerHeader2
MtMoon3TalkToTrainer:
call TalkToTrainer
jp TextScriptEnd
MtMoon3Text7:
text_asm
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, MtMoon3Text_4a0ae
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
jr nz, .asm_4a0ab
lb bc, DOME_FOSSIL, 1
call GiveItem
jp nc, MtMoon3Script_4a0fd
call MtMoon3Script_4a0f0
ld a, HS_MT_MOON_B2F_FOSSIL_1
ld [wMissableObjectIndex], a
predef HideObject
SetEvent EVENT_GOT_DOME_FOSSIL
ld a, $4
call MtMoon3Script_49ce5
.asm_4a0ab
jp TextScriptEnd
MtMoon3Text_4a0ae:
text_far _MtMoon3Text_49f24
text_end
MtMoon3Text8:
text_asm
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, MtMoon3Text_4a0eb
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
jr nz, .asm_4a0e8
lb bc, HELIX_FOSSIL, 1
call GiveItem
jp nc, MtMoon3Script_4a0fd
call MtMoon3Script_4a0f0
ld a, HS_MT_MOON_B2F_FOSSIL_2
ld [wMissableObjectIndex], a
predef HideObject
SetEvent EVENT_GOT_HELIX_FOSSIL
ld a, $4
call MtMoon3Script_49ce5
.asm_4a0e8
jp TextScriptEnd
MtMoon3Text_4a0eb:
text_far _MtMoon3Text_49f64
text_end
MtMoon3Script_4a0f0:
ld hl, MtMoon3Text_4a0f6
jp PrintText
MtMoon3Text_4a0f6:
text_far _MtMoon3Text_49f6f
sound_get_key_item
text_waitbutton
text_end
MtMoon3Script_4a0fd:
ld hl, MtMoon3Text_4a106
call PrintText
jp TextScriptEnd
MtMoon3Text_4a106:
text_far _MtMoon3Text_49f7f
text_waitbutton
text_end
MtMoon3Text_4a10c:
text_far _MtMoon3Text_49f85
text_end
MtMoon3SuperNerdEndBattleText:
text_far _MtMoon3Text_49f8a
text_end
MtMoon3Text_4a116:
text_far _MtMoon3Text_49f8f
text_end
MtMoon3Text_4a11b:
text_far _MtMoon3Text_49f94
text_end
MtMoon3Text11:
text_far _MtMoon3Text_49f99
sound_get_key_item
text_end
MtMoon3BattleText3:
text_far _MtMoon3BattleText3
text_end
MtMoon3EndBattleText3:
text_far _MtMoon3EndBattleText3
text_end
MtMoon3AfterBattleText3:
text_far _MtMoon3AfterBattleText3
text_end
MtMoon3BattleText4:
text_far _MtMoon3BattleText4
text_end
MtMoon3EndBattleText4:
text_far _MtMoon3EndBattleText4
text_end
MtMoon3AfterBattleText4:
text_far _MtMoon3AfterBattleText4
text_end
MtMoon3BattleText5:
text_far _MtMoon3BattleText5
text_end
MtMoon3EndBattleText5:
text_far _MtMoon3EndBattleText5
text_end
MtMoon3AfterBattleText5:
text_far _MtMoon3AfterBattleText5
text_end
MtMoonCraterGuard:
text_far _MtMoonCraterGuard
text_end