kep-hack/data/maps/objects/Route12.asm
Martha Schilling 91e06763dd Adding data for Silph Gauntlet Trainers (2, 3, 5F)
Adds the trainers themselves, dialogue still needs to be written but PvK can help with that

Currently they either don't see you or challenge you multiple times...probably issues with where the event constants are located, will sort out once I figure out the problem
2023-07-15 22:07:51 +01:00

26 lines
972 B
NASM

Route12_Object:
db $43 ; border block
def_warp_events
warp_event 10, 15, ROUTE_12_GATE_1F, 1
warp_event 11, 15, ROUTE_12_GATE_1F, 2
warp_event 10, 21, ROUTE_12_GATE_1F, 3
def_bg_events
bg_event 13, 13, 11 ; Route12Text11
bg_event 11, 63, 12 ; Route12Text12
def_object_events
object_event 10, 62, SPRITE_SNORLAX, STAY, DOWN, 1 ; person
object_event 14, 31, SPRITE_FISHER, STAY, LEFT, 2, OPP_FISHER, 3
object_event 5, 39, SPRITE_FISHER, STAY, UP, 3, OPP_FISHER, 4
object_event 11, 92, SPRITE_COOLTRAINER_M, STAY, LEFT, 4, OPP_JR_TRAINER_M, 9
object_event 14, 76, SPRITE_ROCKER, STAY, UP, 5, OPP_ROCKER, 2
object_event 12, 40, SPRITE_FISHER, STAY, LEFT, 6, OPP_FISHER, 5
object_event 9, 52, SPRITE_FISHER, STAY, RIGHT, 7, OPP_FISHER, 6
object_event 6, 87, SPRITE_FISHER, STAY, DOWN, 8, OPP_FISHER, 11
object_event 14, 35, SPRITE_POKE_BALL, STAY, NONE, 9, TM_PAY_DAY
object_event 5, 89, SPRITE_POKE_BALL, STAY, NONE, 10, IRON
def_warps_to ROUTE_12