kep-hack/crysaudio/music/pinball/hurryup_red.asm
dannye 87eed68710 Insert Crystal audio engine and music
most credit goes to Sanqui
2017-05-07 15:30:08 -05:00

270 lines
3.9 KiB
NASM

Music_Pinballhurryup_red: ; 3dca2
dbw $80, Music_Pinballhurryup_red_Ch1
dbw $01, Music_Pinballhurryup_red_Ch2
dbw $02, Music_Pinballhurryup_red_Ch3
; 3dcab
Music_Pinballhurryup_red_Ch1: ; 3dcab
tempo 117
volume $77
dutycycle $2
tone $0001
notetype $c, $98
octave 3
note A_, 1
note A#, 1
note B_, 1
note __, 1
note A#, 1
note __, 1
note A_, 1
note __, 1
note G_, 1
note __, 1
note F_, 1
note __, 1
note E_, 1
note __, 1
intensity $a8
note D_, 2
note F_, 2
Music_Pinballhurryup_red_branch_3dccb: ; 3dccb
intensity $91
note __, 2
note D_, 4
note D_, 4
note D_, 4
note D_, 2
note __, 2
note E_, 4
note E_, 4
note E_, 3
note E_, 1
note F_, 1
note E_, 1
note __, 2
note F_, 3
note G_, 1
note F_, 4
note F_, 3
note D_, 1
note F_, 1
note D_, 1
note __, 2
note G_, 3
note A_, 1
note G_, 4
note G_, 6
loopchannel 0, Music_Pinballhurryup_red_branch_3dccb
; 3dcea
Music_Pinballhurryup_red_Ch2: ; 3dcea
dutycycle $2
vibrato $9, $33
notetype $c, $a8
octave 4
note E_, 1
note F_, 1
intensity $a8
note G_, 1
intensity $28
note G_, 1
intensity $a8
note F#, 1
intensity $28
note F#, 1
intensity $a8
note F_, 1
intensity $28
note F_, 1
intensity $a8
note E_, 1
intensity $28
note E_, 1
intensity $a8
note D_, 1
intensity $28
note D_, 1
intensity $a8
note C_, 1
intensity $28
note C_, 1
intensity $a8
octave 3
note B_, 2
octave 4
note D_, 2
Music_Pinballhurryup_red_branch_3dd1f: ; 3dd1f
dutycycle $2
callchannel Music_Pinballhurryup_red_branch_3dd43
callchannel Music_Pinballhurryup_red_branch_3dd49
callchannel Music_Pinballhurryup_red_branch_3dd43
callchannel Music_Pinballhurryup_red_branch_3dd49
callchannel Music_Pinballhurryup_red_branch_3dd43
dutycycle $3
callchannel Music_Pinballhurryup_red_branch_3dd49
dutycycle $2
callchannel Music_Pinballhurryup_red_branch_3dd43
dutycycle $3
callchannel Music_Pinballhurryup_red_branch_3dd49
loopchannel 0, Music_Pinballhurryup_red_branch_3dd1f
; 3dd43
Music_Pinballhurryup_red_branch_3dd43: ; 3dd43
octave 1
note D_, 1
intensity $28
note D_, 1
endchannel
; 3dd49
Music_Pinballhurryup_red_branch_3dd49: ; 3dd49
intensity $a3
octave 4
note G_, 2
intensity $a1
octave 3
note B_, 1
intensity $a3
octave 4
note F_, 2
intensity $a1
octave 3
note A_, 1
intensity $a3
octave 4
note E_, 2
intensity $a1
octave 3
note G_, 1
intensity $a3
octave 4
note D#, 2
intensity $a1
octave 3
note A_, 1
intensity $a3
octave 4
note F_, 2
note E_, 3
note D#, 1
note D_, 2
note E_, 4
note D#, 1
intensity $28
note D#, 1
intensity $a3
note D_, 1
note C#, 1
note D_, 1
note E_, 1
note F_, 3
note E_, 1
note D_, 2
note F_, 4
note E_, 1
intensity $28
note E_, 1
intensity $a3
note F_, 1
octave 3
note B_, 1
octave 4
note C_, 1
note D_, 1
note E_, 3
note D#, 1
note D_, 2
note E_, 4
note D#, 2
note D_, 1
note C#, 1
note C_, 1
octave 3
note B_, 1
endchannel
; 3dd96
Music_Pinballhurryup_red_Ch3: ; 3dd96
notetype $c, $22
octave 2
note B_, 1
octave 3
note C_, 1
octave 2
note G_, 1
note __, 1
note F#, 1
note __, 1
note F_, 1
note __, 1
note E_, 1
note __, 1
note D_, 1
note __, 1
note C_, 1
note __, 1
octave 1
note B_, 2
octave 2
note G_, 2
Music_Pinballhurryup_red_branch_3ddae: ; 3ddae
intensity $12
note D_, 1
note __, 3
intensity $22
octave 1
note D_, 1
note __, 3
note G_, 1
note __, 3
note G_, 1
note __, 1
note B_, 2
octave 2
note C_, 2
note __, 2
octave 1
note G_, 1
note __, 3
octave 2
note C_, 1
note __, 1
octave 1
note B_, 1
note __, 1
octave 2
note C_, 1
note __, 1
note C#, 2
note D_, 2
note __, 2
octave 1
note G_, 1
note __, 3
octave 2
note D_, 1
note __, 1
octave 1
note B_, 1
note __, 1
octave 2
note D_, 1
note __, 1
note D#, 2
note E_, 2
note __, 2
octave 1
note G_, 1
note __, 3
octave 2
note E_, 2
note E_, 1
note __, 1
note D#, 2
note D_, 2
loopchannel 0, Music_Pinballhurryup_red_branch_3ddae
; 3ddea