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![]() suloku dropped a really good guide on implementing modern Exp. All into RBY, making the item actually useful. This basically fixes all the issues, but does expose one thing: Gaining Exp takes...a long time. So when you have one Pokemon KO another and have 5 others in waiting, the load time before leaving the battle will take about 3 seconds. This is definitely disorientating, but is still much, much, much faster than the original. |
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.. | ||
battle | ||
battle_anims | ||
credits | ||
events | ||
items | ||
maps | ||
moves | ||
pokemon | ||
sgb | ||
sprites | ||
text | ||
tilesets | ||
trainers | ||
types | ||
wild | ||
growth_rates.asm | ||
icon_pointers.asm | ||
player_names.asm | ||
player_names_list.asm | ||
predef_pointers.asm | ||
text_boxes.asm | ||
text_predef_pointers.asm | ||
tilemaps.asm | ||
yes_no_menu_strings.asm |