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audio_constants.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
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battle_constants.asm
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Define constants for default trainer DVs
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2020-07-16 09:40:30 -04:00 |
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credits_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
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event_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
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gfx_constants.asm
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Identify remaining tilemap IDs
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2020-07-17 13:47:33 -04:00 |
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hardware_constants.asm
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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
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2020-07-04 01:00:45 -04:00 |
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hide_show_constants.asm
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Update map hide/show data labels
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2020-07-05 14:38:08 -04:00 |
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icon_constants.asm
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Reorganize constants/
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2020-07-03 12:44:47 -04:00 |
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input_constants.asm
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Reformat map scripts' coordinate and movement data
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2020-07-16 12:32:19 -04:00 |
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item_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
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list_constants.asm
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Reorganize constants/
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2020-07-03 12:44:47 -04:00 |
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map_constants.asm
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Deobfuscate exit warps on indoor maps
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2020-07-15 18:12:58 -05:00 |
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map_data_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
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map_object_constants.asm
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Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
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2020-07-07 16:57:51 -04:00 |
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menu_constants.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
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misc_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
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move_animation_constants.asm
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Define constants for subanimations' base coords and frame block modes
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2020-07-17 15:16:54 -04:00 |
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move_constants.asm
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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
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2020-07-04 01:00:45 -04:00 |
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move_effect_constants.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
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music_constants.asm
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Make suggested changes from review
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2020-07-04 00:37:10 -04:00 |
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oam_constants.asm
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
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palette_constants.asm
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UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
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2020-07-04 16:16:29 -04:00 |
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pokedex_constants.asm
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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
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2020-07-04 01:00:45 -04:00 |
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pokemon_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
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pokemon_data_constants.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
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script_constants.asm
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Revise some map scripts, mostly for getting items
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2020-07-16 11:19:05 -04:00 |
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serial_constants.asm
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Reorganize constants/
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2020-07-03 12:44:47 -04:00 |
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sprite_constants.asm
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Update sprite names
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2020-07-17 12:48:15 -04:00 |
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sprite_data_constants.asm
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Reformat map scripts' coordinate and movement data
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2020-07-16 12:32:19 -04:00 |
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starter_mons.asm
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Use constants for the starter mons
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2014-05-21 09:54:33 -04:00 |
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text_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
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tileset_constants.asm
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tilesets.asm -> tileset_constants.asm
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2020-07-03 16:45:00 -04:00 |
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trainer_constants.asm
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JUGGLER_X -> UNUSED_JUGGLER
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2020-07-17 13:56:59 -04:00 |
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type_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |