kep-hack/data/maps/dungeon_maps.asm
Martha Schilling 7742104bbb Bug Fixes and stuff!
(kinda just clearing my commits list while I'm working on 1.3 still.)

- Lance's Room is no longer listed as a dungeon map

- Changed the layout of Cinnabar Volcano YET AGAIN, making it a little more visually appealing. If you get softlocked here, I will just sigh disapprovingly.

- Various moveset fixes:
     - Arcanine-H gets EQ and Fissure now
     - Raichu-A loses Counter
     - Raticate-A gets TBolt and Thunder
     - Swapped Bullet Punch and Iron Head around in Scizor's learnset
     - Umbreon gets Psychic
     - WigWug both now get Ice Beam and Blizzard
     - Seel and Dewgong get Water Gun by level up
     - Swapped inconsistent moveset levels for Omanyte and Omastar
     - Eevee gets Quick Attack earlier

- Fixed a typo in Slowbro-G's dex entry

- Changed the Tauros Combat Breed trader's text to remove a moveset inaccuracy

- Changed Misty's AI to now use X Specials instead of Potions

- Gave Chief's teams a slightly updated moveset

- Fixed an issue where Steel just...didn't resist Rock? How did I miss this?????

- Made Sandshrew more common in Mt Moon B2F

- Changed the Marowaks on Silph Gauntlet 4F to Guardias

- Fixed issues where receiving a Gym badge wouldn't play the correct sound in most situations

- Increased the level of the Salesman's Cubone gift from 17 to 23

- Decreased the levels of the Fossil gifts from 44 to 35

- More text fixes

-
2024-01-26 23:20:54 +00:00

43 lines
1.1 KiB
NASM

; GetBattleTransitionID_IsDungeonMap checks if wCurMap
; is equal to one of these maps
DungeonMaps1:
db VIRIDIAN_FOREST
db ROCK_TUNNEL_1F
db SEAFOAM_ISLANDS_1F
db ROCK_TUNNEL_B1F
db CINNABAR_VOLCANO
db POKEMON_MANSION_1F
db VICTORY_ROAD_2F
db VICTORY_ROAD_3F
db POWER_PLANT
db DIGLETTS_CAVE
db UNDERWATER_TUNNEL
db CINNABAR_VOLCANO_FLOORS
db SILPH_CO_11F
db CELESTE_HILL
db CELESTE_HILL_OUTSIDE
db CELESTE_HILL_CAVE
db GARNET_CAVERN_2F
db GARNET_CAVERN_1F
db GARNET_CAVERN_B1F
db MT_MOON_CRATER
db -1 ; end
; GetBattleTransitionID_IsDungeonMap checks if wCurMap
; is in between or equal to each pair of maps
DungeonMaps2:
; all MT_MOON maps
db MT_MOON_1F, MT_MOON_B2F
; all SS_ANNE and SILPH_GAUNTLET maps
db SS_ANNE_1F, SILPH_GAUNTLET_7F
; all POKEMON_TOWER maps and Lavender Town buildings
db LAVENDER_POKECENTER, LAVENDER_CUBONE_HOUSE
; SILPH_CO_[2-8]F, POKEMON_MANSION[2F-B1F], SAFARI_ZONE, and
; CERULEAN_CAVE maps, except for SILPH_CO_1F
db SILPH_CO_3F, CERULEAN_CAVE_1F
; SEAFOAM_ISLANDS_[B1F-B4F]
db SEAFOAM_ISLANDS_B1F, SEAFOAM_ISLANDS_B4F
; all ROCKET_HIDEOUT maps
db ROCKET_HIDEOUT_B1F, ROCKET_HIDEOUT_B4F
db -1 ; end