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https://github.com/thornAvery/kep-hack.git
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Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you. - Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them - Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy. - Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later. - Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8. - Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively - Restructured the Pokedex a little. Don't worry, Lickitung's still number 108! - All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones - Removed Blastyke as a Game Corner prize, replacing it with Squeamata. - Garnet Cavern is now properly listed as a dungeon map - Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden - Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent - Finished Gauntlet 6F except for the trainer text (PvK please help) - Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage. - Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit - Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke. - New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone! - Fixed a bug preventing the trade for Haunter from being accessed.
29 lines
682 B
NASM
29 lines
682 B
NASM
; These tables are probably supposed to be door locations in Silph Co.,
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; but they are unused.
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; The reason there are 3 tables is unknown.
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; Format: map ID, Y, X, gate ID?
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CardKeyTable1:
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db SILPH_CO_7F, $06, $0A, 4
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db SILPH_CO_7F, $06, $0B, 5
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db SILPH_CO_9F, $04, $12, 6
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db SILPH_CO_9F, $04, $13, 7
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db SILPH_CO_10F, $08, $0A, 8
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db SILPH_CO_10F, $08, $0B, 9
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db -1 ; end
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CardKeyTable2:
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db SILPH_CO_3F, $08, $09, 10
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db SILPH_CO_3F, $09, $09, 11
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db SILPH_CO_5F, $04, $07, 12
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db SILPH_CO_5F, $05, $07, 13
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db SILPH_CO_9F, $08, $03, 18
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db SILPH_CO_9F, $09, $03, 19
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db -1 ; end
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CardKeyTable3:
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db SILPH_CO_11F, $08, $09, 20
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db SILPH_CO_11F, $09, $09, 21
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db -1 ; end
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