kep-hack/scripts/DiglettsCave.asm
MementoMartha e5038016b0 Mostly map edits and a few other tweaks
Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse.

Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
2022-09-17 23:42:19 +01:00

42 lines
851 B
NASM

DiglettsCave_Script:
call EnableAutoTextBoxDrawing
ld hl, DiglettsCaveTrainerHeaders
ld de, DiglettsCave_ScriptPointers
ld a, [wDiglettsCaveCurScript]
call ExecuteCurMapScriptInTable
ld [wDiglettsCaveCurScript], a
ret
DiglettsCave_ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
DiglettsCave_TextPointers:
dw CrockyText
dw DiglettsCaveText1
DiglettsCaveTrainerHeaders:
def_trainers
CrockyTrainerHeader:
trainer EVENT_BEAT_CROCKY, 0, CrockyBattleText, CrockyBattleText, CrockyBattleText
db -1 ; end
CrockyText:
text_asm
ld hl, CrockyTrainerHeader
call TalkToTrainer
jp TextScriptEnd
CrockyBattleText:
text_far _CrockyBattleText
text_asm
ld a, CROCKY
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
DiglettsCaveText1:
text_far _DiglettsCaveText1
text_end