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Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse. Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
42 lines
851 B
NASM
42 lines
851 B
NASM
DiglettsCave_Script:
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call EnableAutoTextBoxDrawing
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ld hl, DiglettsCaveTrainerHeaders
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ld de, DiglettsCave_ScriptPointers
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ld a, [wDiglettsCaveCurScript]
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call ExecuteCurMapScriptInTable
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ld [wDiglettsCaveCurScript], a
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ret
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DiglettsCave_ScriptPointers:
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dw CheckFightingMapTrainers
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dw DisplayEnemyTrainerTextAndStartBattle
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dw EndTrainerBattle
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DiglettsCave_TextPointers:
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dw CrockyText
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dw DiglettsCaveText1
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DiglettsCaveTrainerHeaders:
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def_trainers
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CrockyTrainerHeader:
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trainer EVENT_BEAT_CROCKY, 0, CrockyBattleText, CrockyBattleText, CrockyBattleText
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db -1 ; end
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CrockyText:
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text_asm
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ld hl, CrockyTrainerHeader
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call TalkToTrainer
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jp TextScriptEnd
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CrockyBattleText:
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text_far _CrockyBattleText
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text_asm
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ld a, CROCKY
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call PlayCry
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call WaitForSoundToFinish
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jp TextScriptEnd
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DiglettsCaveText1:
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text_far _DiglettsCaveText1
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text_end
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