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mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
6 lines
120 B
NASM
6 lines
120 B
NASM
SFX_Battle_0D_Ch7:
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unknownnoise0x20 15, 143, 52
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unknownnoise0x20 8, 242, 53
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unknownnoise0x20 10, 241, 85
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endchannel
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