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mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
5 lines
90 B
NASM
5 lines
90 B
NASM
SFX_Battle_0E_Ch7:
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unknownnoise0x20 15, 159, 35
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unknownnoise0x20 8, 241, 33
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endchannel
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