mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-11-05 05:00:59 +13:00
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
28 lines
574 B
NASM
28 lines
574 B
NASM
SFX_Battle_2E_Ch4:
|
|
duty 0
|
|
unknownsfx0x20 2, 241, 0, 2
|
|
unknownsfx0x20 3, 241, 0, 7
|
|
unknownsfx0x20 4, 241, 0, 5
|
|
unknownsfx0x20 5, 241, 240, 7
|
|
loopchannel 8, SFX_Battle_2E_Ch4
|
|
endchannel
|
|
|
|
|
|
SFX_Battle_2E_Ch5:
|
|
dutycycle 179
|
|
unknownsfx0x20 2, 225, 2, 3
|
|
unknownsfx0x20 3, 225, 242, 7
|
|
unknownsfx0x20 4, 225, 2, 6
|
|
unknownsfx0x20 5, 225, 2, 7
|
|
loopchannel 8, SFX_Battle_2E_Ch5
|
|
endchannel
|
|
|
|
|
|
SFX_Battle_2E_Ch7:
|
|
unknownnoise0x20 2, 211, 16
|
|
unknownnoise0x20 3, 211, 17
|
|
unknownnoise0x20 2, 210, 16
|
|
unknownnoise0x20 5, 210, 18
|
|
loopchannel 9, SFX_Battle_2E_Ch7
|
|
endchannel
|