mirror of
https://github.com/thornAvery/kep-hack.git
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mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
10 lines
221 B
NASM
10 lines
221 B
NASM
SFX_Silph_Scope_Ch4:
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duty 0
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unknownsfx0x20 0, 210, 0, 7
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unknownsfx0x20 0, 210, 64, 7
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unknownsfx0x20 0, 210, 128, 7
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unknownsfx0x20 0, 210, 192, 7
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unknownsfx0x20 10, 225, 224, 7
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unknownsfx0x20 1, 0, 0, 0
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endchannel
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