kep-hack/audio/sfx/silph_scope.asm
dannye 84c7985e67 Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
2016-07-27 19:30:57 -05:00

10 lines
221 B
NASM

SFX_Silph_Scope_Ch4:
duty 0
unknownsfx0x20 0, 210, 0, 7
unknownsfx0x20 0, 210, 64, 7
unknownsfx0x20 0, 210, 128, 7
unknownsfx0x20 0, 210, 192, 7
unknownsfx0x20 10, 225, 224, 7
unknownsfx0x20 1, 0, 0, 0
endchannel