kep-hack/constants/hide_show_constants.asm
Llinos Evans 61acbe44c9 Add Morimoto Boss Fight from LGPE
Uses the team from the LGPE boss fight; quotes are from a mix of games across the series; appears after the game is beaten.
2023-12-11 23:21:54 +00:00

262 lines
12 KiB
NASM

DEF HIDE EQU $11
DEF SHOW EQU $15
; MissableObjects indexes (see data/maps/hide_show_data.asm)
; this is a list of the sprites that can be enabled/disabled during the game
; sprites marked with an X are constants that are never used
; because those sprites are not (de)activated in a map's script
; (they are either items or sprites that deactivate after battle
; and are detected in wMissableObjectList)
; However, these constants are still required to synchronise properly
; Factoring in the hide/show list, so you can't just remove them.
const_def
const HS_PALLET_TOWN_OAK ; 00
const HS_LYING_OLD_MAN ; 01
const HS_OLD_MAN ; 02
const HS_MUSEUM_GUY ; 03
const HS_GYM_GUY ; 04
const HS_CERULEAN_RIVAL ; 05
const HS_CERULEAN_ROCKET ; 06
const HS_CERULEAN_GUARD_1 ; 07
const HS_CERULEAN_CAVE_GUY ; 08
const HS_CERULEAN_GUARD_2 ; 09
const HS_VERMILION_JENNY ; 0A
const HS_SAFFRON_CITY_1 ; 0B
const HS_SAFFRON_CITY_2 ; 0C
const HS_SAFFRON_CITY_3 ; 0D
const HS_SAFFRON_CITY_4 ; 0E
const HS_SAFFRON_CITY_5 ; 0F
const HS_SAFFRON_CITY_6 ; 10
const HS_SAFFRON_CITY_7 ; 11
const HS_SAFFRON_CITY_8 ; 12
const HS_SAFFRON_CITY_9 ; 13
const HS_SAFFRON_CITY_A ; 14
const HS_SAFFRON_CITY_B ; 15
const HS_SAFFRON_CITY_C ; 16
const HS_SAFFRON_CITY_D ; 17
const HS_SAFFRON_CITY_E ; 18
const HS_SAFFRON_CITY_F ; 19
const HS_ROUTE_1_OAK ; 1A
const HS_ROUTE_2_ITEM_1 ; 1B X
const HS_ROUTE_2_ITEM_2 ; 1C X
const HS_ROUTE_4_ITEM ; 1D X
const HS_ROUTE_9_ITEM ; 1E X
const HS_ROUTE_12_SNORLAX ; 1F
const HS_ROUTE_12_ITEM_1 ; 20 X
const HS_ROUTE_12_ITEM_2 ; 21 X
const HS_ROUTE_15_ITEM ; 22 X
const HS_ROUTE_16_SNORLAX ; 23
const HS_ROUTE_22_RIVAL_1 ; 24
const HS_ROUTE_22_RIVAL_2 ; 25
const HS_NUGGET_BRIDGE_GUY ; 26
const HS_ROUTE_24_ITEM ; 27 X
const HS_DAMIEN ; 28
const HS_ROUTE_25_ITEM ; 29 X
const HS_CACTUS ; 2A
const HS_BRUNSWICK_ZAPDOS_G_1 ; 2B
const HS_BRUNSWICK_TRAIL_ITEM1
const HS_DAISY_SITTING ; 2C
const HS_DAISY_WALKING ; 2D
const HS_TOWN_MAP ; 2E
const HS_OAKS_LAB_RIVAL ; 2F
const HS_STARTER_BALL_1 ; 30
const HS_STARTER_BALL_2 ; 31
const HS_STARTER_BALL_3 ; 32
const HS_OAKS_LAB_OAK_1 ; 33
const HS_STARTER_BALL_4 ; 34, was dex, pikachu
const HS_STARTER_BALL_5 ; 35, was dex, eevee
const HS_OAKS_LAB_OAK_2 ; 36
const HS_VIRIDIAN_GYM_GIOVANNI ; 37
const HS_VIRIDIAN_GYM_ITEM ; 38 X
const HS_OLD_AMBER ; 39
const HS_CERULEAN_CAVE_1F_ITEM_1 ; 3A X
const HS_CERULEAN_CAVE_1F_ITEM_2 ; 3B X
const HS_CERULEAN_CAVE_1F_ITEM_3 ; 3C X
const HS_MOLTRES_G ; 3D X
const HS_POKEMON_TOWER_2F_RIVAL ; 3E
const HS_BRUNSWICK_ZAPDOS_G_2 ; 3F
const HS_POKEMON_TOWER_5F_ITEM ; 40 X
const HS_POKEMON_TOWER_6F_ITEM_1 ; 41 X
const HS_POKEMON_TOWER_6F_ITEM_2 ; 42 X
const HS_POKEMON_TOWER_7F_JESSIE ; 43
const HS_POKEMON_TOWER_7F_JAMES ; 44
const HS_POKEMON_TOWER_7F_MR_FUJI ; 45
const HS_MR_FUJIS_HOUSE_MR_FUJI ; 46
const HS_MORIMOTO
const HS_CELADON_MANSION_EEVEE_GIFT ; 47
const HS_GAME_CORNER_ROCKET ; 48
const HS_WARDENS_HOUSE_ITEM ; 49 X
const HS_POKEMON_MANSION_1F_ITEM_1 ; 4A X
const HS_POKEMON_MANSION_1F_ITEM_2 ; 4B X
const HS_FIGHTING_DOJO_GIFT_1 ; 4C
const HS_FIGHTING_DOJO_GIFT_2 ; 4D
const HS_FIGHTING_DOJO_GIFT_3 ; 4E
const HS_SILPH_CO_1F_RECEPTIONIST ; 4F
const HS_VOLTORB_1 ; 50 X
const HS_VOLTORB_2 ; 51 X
const HS_VOLTORB_3 ; 52 X
const HS_ELECTRODE_1 ; 53 X
const HS_VOLTORB_4 ; 54 X
const HS_VOLTORB_5 ; 55 X
const HS_ELECTRODE_2 ; 56 X
const HS_VOLTORB_6 ; 57 X
const HS_ZAPDOS ; 58 X
const HS_POWER_PLANT_ITEM_1 ; 59 X
const HS_POWER_PLANT_ITEM_2 ; 5A X
const HS_POWER_PLANT_ITEM_3 ; 5B X
const HS_POWER_PLANT_ITEM_4 ; 5C X
const HS_POWER_PLANT_ITEM_5 ; 5D X
const HS_VICTORY_ROAD_2F_ITEM_0 ; 5E X
const HS_VICTORY_ROAD_2F_ITEM_1 ; 5F X
const HS_VICTORY_ROAD_2F_ITEM_2 ; 60 X
const HS_VICTORY_ROAD_2F_ITEM_3 ; 61 X
const HS_VICTORY_ROAD_2F_ITEM_4 ; 62 X
const HS_VICTORY_ROAD_2F_BOULDER ; 63
const HS_BILL_POKEMON ; 64
const HS_BILL_1 ; 65
const HS_BILL_2 ; 66
const HS_BILLS_NIDORINO ; 67
const HS_VIRIDIAN_FOREST_ITEM_1 ; 68 X
const HS_VIRIDIAN_FOREST_ITEM_2 ; 69 X
const HS_VIRIDIAN_FOREST_ITEM_3 ; 6A X
const HS_MT_MOON_1F_ITEM_1 ; 6B X
const HS_MT_MOON_1F_ITEM_2 ; 6C X
const HS_MT_MOON_1F_ITEM_3 ; 6D X
const HS_MT_MOON_1F_ITEM_4 ; 6E X
const HS_MT_MOON_1F_ITEM_5 ; 6F X
const HS_MT_MOON_1F_ITEM_6 ; 70 X
const HS_MT_MOON_B2F_JESSIE ; 71
const HS_MT_MOON_B2F_JAMES ; 72
const HS_MT_MOON_B2F_FOSSIL_1 ; 73
const HS_MT_MOON_B2F_FOSSIL_2 ; 74
const HS_MT_MOON_B2F_ITEM_1 ; 75 X
const HS_MT_MOON_B2F_ITEM_2 ; 76 X
const HS_SS_ANNE_2F_RIVAL ; 77
const HS_SS_ANNE_1F_ROOMS_ITEM ; 78 X
const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 79 X
const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 7A X
const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 7B X
const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 7C X
const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 7D X
const HS_VICTORY_ROAD_3F_ITEM_1 ; 7F X
const HS_VICTORY_ROAD_3F_ITEM_2 ; 80 X
const HS_VICTORY_ROAD_3F_BOULDER ; 81
const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 82 X
const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 83 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 84 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 85 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 86 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 87 X
const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 88 X
const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 89 X
const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 8A
const HS_ROCKET_HIDEOUT_B4F_JAMES ; 8B
const HS_ROCKET_HIDEOUT_B4F_JESSIE ; 8C
const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 8D X
const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 8E X
const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 8F X
const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 90
const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 91
const HS_GARNET_ARTICUNO_G ; 92
const HS_GARNET_ITEM_1 ; 93
const HS_GARNET_ITEM_2 ; 94
const HS_ARTICUNO_G_COPY_1 ; 95
const HS_ARTICUNO_G_COPY_2 ; 96
const HS_SILPH_CO_3F_1 ; 97
const HS_SILPH_CO_3F_2 ; 98
const HS_SILPH_CO_3F_ITEM ; 99 X
const HS_SILPH_CO_5F_1 ; 9A
const HS_SILPH_CO_5F_2 ; 9B
const HS_SILPH_CO_5F_3 ; 9C
const HS_SILPH_CO_5F_4 ; 9D
const HS_SILPH_CO_5F_ITEM_1 ; 9E X
const HS_SILPH_CO_5F_ITEM_2 ; 9F X
const HS_SILPH_CO_5F_ITEM_3 ; A0 X
const HS_SILPH_CO_7F_1 ; A1
const HS_SILPH_CO_7F_2 ; A2
const HS_SILPH_CO_7F_3 ; A3
const HS_SILPH_CO_7F_4 ; A4
const HS_SILPH_CO_7F_RIVAL ; A5
const HS_SILPH_CO_7F_ITEM_1 ; A6 X
const HS_SILPH_CO_7F_ITEM_2 ; A7 X
const HS_SILPH_CO_10F_1 ; A8
const HS_SILPH_CO_10F_2 ; A9
const HS_SILPH_CO_10F_ITEM_1 ; AA X
const HS_SILPH_CO_10F_ITEM_2 ; AB X
const HS_SILPH_CO_10F_ITEM_3 ; AC X
const HS_SILPH_CO_11F_1 ; AD
const HS_SILPH_CO_11F_JAMES ; AE
const HS_SILPH_CO_11F_3 ; AF
const HS_SILPH_CO_11F_JESSIE ; B0
const HS_OMEGA ; B1
const HS_OMEGA_2 ; B2
const HS_DRAGONITE ; B3
const HS_MOLTRES ; B4
const HS_POKEMON_MANSION_2F_ITEM ; B5 X
const HS_POKEMON_MANSION_3F_ITEM_1 ; B6 X
const HS_POKEMON_MANSION_3F_ITEM_2 ; B7 X
const HS_POKEMON_MANSION_B1F_ITEM_1 ; B8 X
const HS_POKEMON_MANSION_B1F_ITEM_2 ; B9 X
const HS_POKEMON_MANSION_B1F_ITEM_3 ; BA X
const HS_POKEMON_MANSION_B1F_ITEM_4 ; BB X
const HS_POKEMON_MANSION_B1F_ITEM_5 ; BC X
const HS_MANSION_GUARD ; BD
const HS_SAFARI_ZONE_EAST_ITEM_1 ; BE X
const HS_SAFARI_ZONE_EAST_ITEM_2 ; BF X
const HS_SAFARI_ZONE_EAST_ITEM_3 ; C0 X
const HS_SAFARI_ZONE_EAST_ITEM_4 ; C1 X
const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C2 X
const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C3 X
const HS_SAFARI_ZONE_WEST_ITEM_1 ; C4 X
const HS_SAFARI_ZONE_WEST_ITEM_2 ; C5 X
const HS_SAFARI_ZONE_WEST_ITEM_3 ; C6 X
const HS_SAFARI_ZONE_WEST_ITEM_4 ; C7 X
const HS_SAFARI_ZONE_CENTER_ITEM ; C8 X
const HS_CERULEAN_CAVE_2F_ITEM_1 ; C9 X
const HS_CERULEAN_CAVE_2F_ITEM_2 ; CA X
const HS_CERULEAN_CAVE_2F_ITEM_3 ; CB X
const HS_MEWTWO ; CC X
const HS_CERULEAN_CAVE_B1F_ITEM_1 ; CD X
const HS_CERULEAN_CAVE_B1F_ITEM_2 ; CE X
const HS_VICTORY_ROAD_1F_ITEM_1 ; CF X
const HS_VICTORY_ROAD_1F_ITEM_2 ; D0 X
const HS_CHAMPIONS_ROOM_OAK ; D1
const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; D2
const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; D3
const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; D4
const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; D5
const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; D6
const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; D7
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; D8
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; D9
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; DA
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; DB
const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; DC
const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; DD
const HS_ARTICUNO ; DE
const HS_MEW ; DF
const HS_POKEMON_MANSION_B2F_ITEM_1 ; E0
const HS_POKEMON_MANSION_B2F_ITEM_2 ; E1
const HS_MT_MOON_CRATER_ITEM_1 ; E2
const HS_MT_MOON_CRATER_ITEM_2 ; E3
const HS_MT_MOON_CRATER_ITEM_3 ; E4
const HS_MT_MOON_CRATER_ITEM_4 ; E5
const HS_GIOVANNIS_ROOM_ITEM_1 ; E6
const HS_GIOVANNIS_ROOM_ITEM_2 ; E7
const HS_ROCK_TUNNEL_B1F_DOME ; E8
const HS_ROCK_TUNNEL_B1F_HELIX ; E9
const HS_ROCK_TUNNEL_B1F_AMBER ; EA sports. to the game.
const HS_ROCK_TUNNEL_B1F_WING ; EB
const HS_MT_MOON_CRATER_GUARD ; EC
const HS_DAYCARE_BULBASAUR ; ED
const HS_GLADE_GZAP_1 ; EE
const HS_GLADE_GZAP_2 ; EF
const HS_GLADE_GZAP_3 ; F0
const HS_GLADE_ITEM1
const HS_GLADE_ITEM2
const HS_GLADE_ITEM3
const HS_GLADE_ITEM4
const HS_CINNABAR_VOLCANO_FLOORS_ITEM ; F1
DEF NUM_HS_OBJECTS EQU const_value ; F2 - FE all go unused.