kep-hack/constants/hide_show_constants.asm
Llinos Evans 0659fb1c65 Finishing Silph Co. 11F
That's a fair chunk out of my day...

This commit finishes everything about Silph Co. 11F. DON'T. TOUCH IT. Unless there's a bug, but OTHERWISE, do NOT touch it. Holy shit.

Here's everything featured;
- Jessie and James fight, ported over.
- Rocket grunt changed to the appointment one from the strange room on the other side that really shouldn't be there tbh
- Omega fight now doesn't have the "watch out" text as I needed to do a micro-optimisation TRUST ME it was NECESSARY (it was not, in fact, necessary)
- Giovanni now reuses Beedrill and has a generally stronger team, scaling with the fifth Rival fight.
- Omega refight has been added after some toiling with the Team Rocket intro text that absolutely should not have happened but did for some reason AAA
- Rocket trio text somewhat tweaked

Oh and I ported over the balance patch on the stats, including some neo-Cryithan onboarding.
2023-07-09 11:43:32 +01:00

267 lines
12 KiB
NASM

DEF HIDE EQU $11
DEF SHOW EQU $15
; MissableObjects indexes (see data/maps/hide_show_data.asm)
; this is a list of the sprites that can be enabled/disabled during the game
; sprites marked with an X are constants that are never used
; because those sprites are not (de)activated in a map's script
; (they are either items or sprites that deactivate after battle
; and are detected in wMissableObjectList)
; However, these constants are still required to synchronise properly
; Factoring in the hide/show list, so you can't just remove them.
const_def
const HS_PALLET_TOWN_OAK ; 00
const HS_LYING_OLD_MAN ; 01
const HS_OLD_MAN ; 02
const HS_MUSEUM_GUY ; 03
const HS_GYM_GUY ; 04
const HS_CERULEAN_RIVAL ; 05
const HS_CERULEAN_ROCKET ; 06
const HS_CERULEAN_GUARD_1 ; 07
const HS_CERULEAN_CAVE_GUY ; 08
const HS_CERULEAN_GUARD_2 ; 09
const HS_VERMILION_JENNY ; FC
const HS_SAFFRON_CITY_1 ; 0A
const HS_SAFFRON_CITY_2 ; 0B
const HS_SAFFRON_CITY_3 ; 0C
const HS_SAFFRON_CITY_4 ; 0D
const HS_SAFFRON_CITY_5 ; 0E
const HS_SAFFRON_CITY_6 ; 0F
const HS_SAFFRON_CITY_7 ; 10
const HS_SAFFRON_CITY_8 ; 11
const HS_SAFFRON_CITY_9 ; 12
const HS_SAFFRON_CITY_A ; 13
const HS_SAFFRON_CITY_B ; 14
const HS_SAFFRON_CITY_C ; 15
const HS_SAFFRON_CITY_D ; 16
const HS_SAFFRON_CITY_E ; 17
const HS_SAFFRON_CITY_F ; 18
const HS_SAFFRON_CITY_UP_GRADE ; 19
const HS_ROUTE_2_ITEM_1 ; 1A X
const HS_ROUTE_2_ITEM_2 ; 1B X
const HS_ROUTE_4_ITEM ; 1C X
const HS_ROUTE_9_ITEM ; 1D X
const HS_ROUTE_12_SNORLAX ; 1E
const HS_ROUTE_12_ITEM_1 ; 1F X
const HS_ROUTE_12_ITEM_2 ; 20 X
const HS_ROUTE_15_ITEM ; 21 X
const HS_ROUTE_16_SNORLAX ; 22
const HS_ROUTE_22_RIVAL_1 ; 23
const HS_ROUTE_22_RIVAL_2 ; 24
const HS_NUGGET_BRIDGE_GUY ; 25
const HS_ROUTE_24_ITEM ; 26 X
const HS_DAMIEN ; FC
const HS_ROUTE_25_ITEM ; 27 X
const HS_CACTUS ; 28
const HS_BRUNSWICK_ZAPDOS_G_1 ; 29
const HS_DAISY_SITTING ; 2A
const HS_DAISY_WALKING ; 2B
const HS_TOWN_MAP ; 2C
const HS_OAKS_LAB_RIVAL ; 2D
const HS_STARTER_BALL_1 ; 2E
const HS_STARTER_BALL_2 ; 2F
const HS_STARTER_BALL_3 ; 30
const HS_OAKS_LAB_OAK_1 ; 31
const HS_STARTER_BALL_4 ; 32, was dex, pikachu
const HS_STARTER_BALL_5 ; 33, was dex, eevee
const HS_OAKS_LAB_OAK_2 ; 34
const HS_VIRIDIAN_GYM_GIOVANNI ; 35
const HS_VIRIDIAN_GYM_ITEM ; 36 X
const HS_OLD_AMBER ; 37
const HS_CERULEAN_CAVE_1F_ITEM_1 ; 38 X
const HS_CERULEAN_CAVE_1F_ITEM_2 ; 39 X
const HS_CERULEAN_CAVE_1F_ITEM_3 ; 3A X
const HS_MOLTRES_G ; 3D X
const HS_POKEMON_TOWER_2F_RIVAL ; 3E
const HS_BRUNSWICK_ZAPDOS_G_2 ; 3F, was const HS_POKEMON_TOWER_3F_ITEM
const HS_POKEMON_TOWER_5F_ITEM ; 40 X
const HS_POKEMON_TOWER_6F_ITEM_1 ; 41 X
const HS_POKEMON_TOWER_6F_ITEM_2 ; 42 X
const HS_POKEMON_TOWER_7F_JESSIE ; 43
const HS_POKEMON_TOWER_7F_JAMES ; 44
const HS_POKEMON_TOWER_7F_MR_FUJI ; 45
const HS_MR_FUJIS_HOUSE_MR_FUJI ; 46
const HS_CELADON_MANSION_EEVEE_GIFT ; 47
const HS_GAME_CORNER_ROCKET ; 48
const HS_WARDENS_HOUSE_ITEM ; 49 X
const HS_POKEMON_MANSION_1F_ITEM_1 ; 4A X
const HS_POKEMON_MANSION_1F_ITEM_2 ; 4B X
const HS_FIGHTING_DOJO_GIFT_1 ; 4C
const HS_FIGHTING_DOJO_GIFT_2 ; 4D
const HS_FIGHTING_DOJO_GIFT_3 ; 4E
const HS_SILPH_CO_1F_RECEPTIONIST ; 4F
const HS_VOLTORB_1 ; 50 X
const HS_VOLTORB_2 ; 51 X
const HS_VOLTORB_3 ; 52 X
const HS_ELECTRODE_1 ; 53 X
const HS_VOLTORB_4 ; 54 X
const HS_VOLTORB_5 ; 55 X
const HS_ELECTRODE_2 ; 56 X
const HS_VOLTORB_6 ; 57 X
const HS_ZAPDOS ; 58 X
const HS_POWER_PLANT_ITEM_1 ; 59 X
const HS_POWER_PLANT_ITEM_2 ; 5A X
const HS_POWER_PLANT_ITEM_3 ; 5B X
const HS_POWER_PLANT_ITEM_4 ; 5C X
const HS_POWER_PLANT_ITEM_5 ; 5D X
const HS_GYAOON ; 5E X
const HS_VICTORY_ROAD_2F_ITEM_1 ; 5F X
const HS_VICTORY_ROAD_2F_ITEM_2 ; 60 X
const HS_VICTORY_ROAD_2F_ITEM_3 ; 61 X
const HS_VICTORY_ROAD_2F_ITEM_4 ; 62 X
const HS_VICTORY_ROAD_2F_BOULDER ; 63
const HS_BILL_POKEMON ; 64
const HS_BILL_1 ; 65
const HS_BILL_2 ; 66
const HS_BILLS_NIDORINO ; 67
const HS_VIRIDIAN_FOREST_ITEM_1 ; 68 X
const HS_VIRIDIAN_FOREST_ITEM_2 ; 69 X
const HS_VIRIDIAN_FOREST_ITEM_3 ; 6A X
const HS_MT_MOON_1F_ITEM_1 ; 6B X
const HS_MT_MOON_1F_ITEM_2 ; 6C X
const HS_MT_MOON_1F_ITEM_3 ; 6D X
const HS_MT_MOON_1F_ITEM_4 ; 6E X
const HS_MT_MOON_1F_ITEM_5 ; 6F X
const HS_MT_MOON_1F_ITEM_6 ; 70 X
const HS_MT_MOON_B2F_JESSIE ; 71
const HS_MT_MOON_B2F_JAMES ; 72
const HS_MT_MOON_B2F_FOSSIL_1 ; 73
const HS_MT_MOON_B2F_FOSSIL_2 ; 74
const HS_MT_MOON_B2F_ITEM_1 ; 75 X
const HS_MT_MOON_B2F_ITEM_2 ; 76 X
const HS_SS_ANNE_2F_RIVAL ; 77
const HS_SS_ANNE_1F_ROOMS_ITEM ; 78 X
const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 79 X
const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 7A X
const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 7B X
const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 7C X
const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 7D X
const HS_WUGTRIO ; 7E X
const HS_VICTORY_ROAD_3F_ITEM_1 ; 7F X
const HS_VICTORY_ROAD_3F_ITEM_2 ; 80 X
const HS_VICTORY_ROAD_3F_BOULDER ; 81
const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 82 X
const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 83 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 84 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 85 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 86 X
const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 87 X
const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 88 X
const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 89 X
const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 8A
const HS_ROCKET_HIDEOUT_B4F_JAMES ; 8B
const HS_ROCKET_HIDEOUT_B4F_JESSIE ; 8C
const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 8D X
const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 8E X
const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 8F X
const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 90
const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 91
const HS_GARNET_ARTICUNO_G ; 92
const HS_GARNET_ITEM_1 ; 93
const HS_GARNET_ITEM_2 ; 94
const HS_ARTICUNO_G_COPY_1 ; 95
const HS_ARTICUNO_G_COPY_2 ; 96
const HS_SILPH_CO_3F_1 ; 97
const HS_SILPH_CO_3F_2 ; 98
const HS_SILPH_CO_3F_ITEM ; 99 X
const HS_SILPH_CO_4F_1 ; 9A
const HS_SILPH_CO_4F_2 ; 9B
const HS_SILPH_CO_4F_3 ; 9C
const HS_SILPH_CO_4F_ITEM_1 ; 9D X
const HS_SILPH_CO_4F_ITEM_2 ; 9E X
const HS_SILPH_CO_4F_ITEM_3 ; 9F X
const HS_SILPH_CO_5F_1 ; A0
const HS_SILPH_CO_5F_2 ; A1
const HS_SILPH_CO_5F_3 ; A2
const HS_SILPH_CO_5F_4 ; A3
const HS_SILPH_CO_5F_ITEM_1 ; A4 X
const HS_SILPH_CO_5F_ITEM_2 ; A5 X
const HS_SILPH_CO_5F_ITEM_3 ; A6 X
const HS_SILPH_CO_6F_1 ; A7
const HS_SILPH_CO_6F_2 ; A8
const HS_SILPH_CO_6F_3 ; A9
const HS_SILPH_CO_6F_ITEM_1 ; AA X
const HS_SILPH_CO_6F_ITEM_2 ; AB X
const HS_SILPH_CO_7F_1 ; AC
const HS_SILPH_CO_7F_2 ; AE
const HS_SILPH_CO_7F_3 ; AF
const HS_SILPH_CO_7F_4 ; B0
const HS_SILPH_CO_7F_RIVAL ; B1
const HS_SILPH_CO_7F_ITEM_1 ; B2 X
const HS_SILPH_CO_7F_ITEM_2 ; B3 X
const HS_SILPH_CO_8F_1 ; B4
const HS_SILPH_CO_8F_2 ; B5
const HS_SILPH_CO_8F_3 ; B6
const HS_SILPH_CO_10F_1 ; B7
const HS_SILPH_CO_10F_2 ; B8
const HS_SILPH_CO_10F_ITEM_1 ; B9 X
const HS_SILPH_CO_10F_ITEM_2 ; BA X best deck
const HS_SILPH_CO_10F_ITEM_3 ; BB X
const HS_SILPH_CO_11F_1 ; BC
const HS_SILPH_CO_11F_JAMES ; BD
const HS_SILPH_CO_11F_3 ; BE
const HS_SILPH_CO_11F_JESSIE ; BD
const HS_OMEGA ; BF
const HS_OMEGA_2
const HS_DRAGONITE ; C0
const HS_MOLTRES ; C1
const HS_POKEMON_MANSION_2F_ITEM ; C2 X
const HS_POKEMON_MANSION_3F_ITEM_1 ; C3 X
const HS_POKEMON_MANSION_3F_ITEM_2 ; C4 X
const HS_POKEMON_MANSION_B1F_ITEM_1 ; C5 X
const HS_POKEMON_MANSION_B1F_ITEM_2 ; C6 X
const HS_POKEMON_MANSION_B1F_ITEM_3 ; C7 X
const HS_POKEMON_MANSION_B1F_ITEM_4 ; C8 X
const HS_POKEMON_MANSION_B1F_ITEM_5 ; C9 X
const HS_MANSION_GUARD ; CA
const HS_SAFARI_ZONE_EAST_ITEM_1 ; CB X
const HS_SAFARI_ZONE_EAST_ITEM_2 ; CC X
const HS_SAFARI_ZONE_EAST_ITEM_3 ; CD X
const HS_SAFARI_ZONE_EAST_ITEM_4 ; CE X
const HS_SAFARI_ZONE_NORTH_ITEM_1 ; CF X
const HS_SAFARI_ZONE_NORTH_ITEM_2 ; D0 X
const HS_SAFARI_ZONE_WEST_ITEM_1 ; D1 X
const HS_SAFARI_ZONE_WEST_ITEM_2 ; D2 X
const HS_SAFARI_ZONE_WEST_ITEM_3 ; D3 X
const HS_SAFARI_ZONE_WEST_ITEM_4 ; D4 X
const HS_SAFARI_ZONE_CENTER_ITEM ; D5 X
const HS_CERULEAN_CAVE_2F_ITEM_1 ; D6 X
const HS_CERULEAN_CAVE_2F_ITEM_2 ; D7 X
const HS_CERULEAN_CAVE_2F_ITEM_3 ; D8 X
const HS_MEWTWO ; D9 X
const HS_CERULEAN_CAVE_B1F_ITEM_1 ; DA X
const HS_CERULEAN_CAVE_B1F_ITEM_2 ; DB X
const HS_VICTORY_ROAD_1F_ITEM_1 ; DC X
const HS_VICTORY_ROAD_1F_ITEM_2 ; DE X
const HS_CHAMPIONS_ROOM_OAK ; DF
const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; E0
const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; E1
const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; E2
const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; E3
const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; E4
const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; E5
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; E6
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; E7
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; E8
const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E9
const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; EA sports. to the game.
const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; EB
const HS_ARTICUNO ; EC
const HS_MEW ; ED
const HS_POKEMON_MANSION_B2F_ITEM_1 ; EE
const HS_POKEMON_MANSION_B2F_ITEM_2 ; EF
const HS_ROUTE_1_OAK ; F0
const HS_MT_MOON_CRATER_ITEM_1 ; F1
const HS_MT_MOON_CRATER_ITEM_2 ; F2
const HS_MT_MOON_CRATER_ITEM_3 ; F3
const HS_GIOVANNIS_ROOM_ITEM_1 ; F4
const HS_GIOVANNIS_ROOM_ITEM_2 ; F5
const HS_ROCK_TUNNEL_B1F_DOME ; F6
const HS_ROCK_TUNNEL_B1F_HELIX ; F7
const HS_ROCK_TUNNEL_B1F_AMBER ; F8
const HS_ROCK_TUNNEL_B1F_WING ; F9
const HS_MT_MOON_CRATER_GUARD ; FA
const HS_DAYCARE_BULBASAUR ; FB should be FD
DEF NUM_HS_OBJECTS EQU const_value