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https://github.com/thornAvery/kep-hack.git
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I forgot to put a `ret` at the end of `ShowThis`, causing the sequence to break. It also fixes a bug that would trap you in your house if you cleared the game at all - LAST_MAP is set to the player's room due to how we changed the starting position. The post-game Legendary respawns are NOT fixed with this, for reasons I don't yet know. It's most likely the faulty dex as a whole. The post-game setup itself now works, though - Route 1 Oak appears, Crater Guard disappears, Bill's Garden becomes accessible, etc. Cerulean Cave is made accessible through the post-game setup until the gauntlet is officially done. |
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| .. | ||
| battle | ||
| debug | ||
| events | ||
| gfx | ||
| items | ||
| link | ||
| math | ||
| menus | ||
| movie | ||
| overworld | ||
| pokemon | ||
| slots | ||
| battletentdata.asm | ||
| flag_action.asm | ||
| joypad.asm | ||
| play_time.asm | ||
| predefs.asm | ||