kep-hack/gfx
Mr Wint c5ab38099e * analyzed assembly related to handling sprites
* added assembly that was wrongly classified as music before
* all jumps and calls now point to a proper label
* removed all incbins in home bank
* some more small assembly analysis and comments
2013-03-17 22:54:12 +01:00
..
blocksets
blue
red
sprites
tilemaps
tilesets
font.1bpp
hp_bar_and_status.2bpp
p_tile.1bpp
pokemon_logo.2bpp
text_box.2bpp
theend.2bpp