kep-hack/data/maps
Llinos Evans 8d28a3ae0e Restore unreferenced Porygon PC
This was deleted when I was sprucing up the final Silph Co. floor, but I decided to restore it instead.

Because of the weird way PCs work, I made it so the text is a literal bg event on a monitor, true to the text. I think it works fine.

The text was changed to use `prompt` instead of `done` to fix text scrolling issues.
2023-11-25 12:36:10 +00:00
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headers Celeste Hill Gate & other things 2023-09-20 17:02:09 +01:00
objects Restore unreferenced Porygon PC 2023-11-25 12:36:10 +00:00
badge_maps.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
dungeon_maps.asm The Big One. 2023-09-19 23:34:25 +01:00
force_bike_surf.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
hide_show_data.asm Improved Cinnabar Volcano + Mansion B2F! 2023-11-24 11:36:14 +00:00
map_header_banks.asm Celeste Hill Gate & other things 2023-09-20 17:02:09 +01:00
map_header_pointers.asm Celeste Hill Gate & other things 2023-09-20 17:02:09 +01:00
names.asm More bug fixes! 2023-07-15 00:07:05 +01:00
rest_house_maps.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
songs.asm Update songs.asm 2023-11-15 10:15:25 +00:00
special_warps.asm would you believe me if i told you this still isnt done 2023-11-20 11:00:20 +00:00
sprite_sets.asm Obtainable Safari Balls...? 2023-11-23 22:19:08 +00:00
town_map_entries.asm The Big One. 2023-09-19 23:34:25 +01:00
town_map_order.asm A few bug fixes 2023-07-12 14:16:41 +01:00