kep-hack/constants/tileset_constants.asm
May Evans 71de0f07a5 Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee?

Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought.

Current issues;
- Yujirou's sprite doesn't work properly.
- Needs Gym Trainers (hell)
- Yujirou needs an event for being beaten, the refight, and more.
2023-03-30 02:12:45 +01:00

30 lines
729 B
NASM

; tileset ids
; Tilesets indexes (see data/tilesets/tileset_headers.asm)
const_def
const OVERWORLD ; 0
const REDS_HOUSE_1 ; 1
const MART ; 2
const FOREST ; 3
const REDS_HOUSE_2 ; 4
const DOJO ; 5
const POKECENTER ; 6
const GYM ; 7
const HOUSE ; 8
const FOREST_GATE ; 9
const MUSEUM ; 10
const UNDERGROUND ; 11
const GATE ; 12
const SHIP ; 13
const SHIP_PORT ; 14
const CEMETERY ; 15
const INTERIOR ; 16
const CAVERN ; 17
const LOBBY ; 18
const MANSION ; 19
const LAB ; 20
const CLUB ; 21
const FACILITY ; 22
const PLATEAU ; 23
const PREGYM ; 24
DEF NUM_TILESETS EQU const_value