kep-hack/data/text
Llinos Evans 934f8adcac Mystery Box functionality
It was a long shot, but I did it! I added the Mystery Box from Pokemon GO! Very happy with the results here.

So here's how it works: When used, the game will replace Pokemon encountered with Meltan until the player leaves the map. This is sort of how it works in GO, with the player unable to close it and naturally petering out as they play.

Now multiple Meltan can be obtained, and in abundance, just like GO. Technically, someone could use this as a pseudo-Repel to replace hard encounters with easy ones.

Oh, and I'm pretty sure this happens vs static encounters as well, but it's awkward to account for I think that's hilarious, so...
2023-05-31 05:03:22 +01:00
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alphabets.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
item_descriptions.asm Mystery Box functionality 2023-05-31 05:03:22 +01:00
text_1.asm Expanding on Pokemon icon usage 2023-04-23 21:25:45 +01:00
text_2.asm Mystery Box functionality 2023-05-31 05:03:22 +01:00
text_3.asm wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
text_4.asm Improved Virtual Console patch identifiers (#357) 2022-06-06 17:22:34 -04:00
text_5.asm wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
text_6.asm wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
text_7.asm FRLG Move Tutors 2023-05-18 18:06:44 +01:00
unused_names.asm Separate the two lists of unused names 2020-08-31 19:01:13 -04:00