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Just some very minor things I'm pushing while I work on the stubborn Silph Gauntlet Guard. - Fixed the misshapen Poke Ball and Pikachu sprites on the 3DS Border, and gave Shocks the updated grey palette. - Moved a trainer in Rock Tunnel that was accidentally made optional. - Fixed some wording in Gavillain's dex entry - Made wild encounters in Rock Tunnel have more consistent levels.
17 lines
297 B
NASM
17 lines
297 B
NASM
RockTunnel1FWildMons:
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def_grass_wildmons 15 ; encounter rate
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db 16, ZUBAT
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db 17, ZUBAT
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db 17, GEODUDE
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db 15, MACHOP
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db 16, GEODUDE
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db 18, SLOWPOKE
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db 17, SLOWPOKE
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db 17, MACHOP
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db 15, ONIX
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db 15, GAVILLAIN
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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end_water_wildmons
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