kep-hack/audio/sfx/get_item2_1.asm
dannye 87eed68710 Insert Crystal audio engine and music
most credit goes to Sanqui
2017-05-07 15:30:08 -05:00

70 lines
913 B
NASM

SFX_Get_Item2_1_Ch4:
executemusic
tempo 256
volume 119
dutycycle 2
toggleperfectpitch
notetype 5, (11<<4) + 4
octave 4
note D_, 4
note C_, 4
octave 3
note A_, 8
notetype 5, (11<<4) + 2
octave 4
note D#, 2
note D#, 2
note D_, 2
note C_, 2
note C_, 2
octave 3
note A#, 2
notetype 5, (11<<4) + 4
octave 4
note C_, 8
endchannel
SFX_Get_Item2_1_Ch5:
executemusic
vibrato 8, (2<<4) + 7
dutycycle 2
notetype 5, (12<<4) + 5
octave 4
note A_, 4
note F_, 4
note C_, 8
notetype 5, (12<<4) + 2
note A#, 2
note A#, 2
note A#, 2
note G_, 2
note G_, 2
note A#, 2
notetype 5, (12<<4) + 4
note A_, 8
endchannel
SFX_Get_Item2_1_Ch6:
executemusic
notetype 5, (1<<4) + 0
octave 5
note F_, 4
note D#, 4
note C_, 8
note D#, 1
note __, 1
note D#, 1
note __, 1
note E_, 1
note __, 1
note F_, 1
note __, 1
note F_, 1
note __, 1
note G_, 1
note __, 1
note A_, 8
endchannel