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1.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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1a.asm
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Use monster struct macros in wram. Rename related labels for consistency.
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2014-06-14 04:12:40 -07:00 |
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1c.asm
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Rename hVBlank* constants to h*.
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2014-09-23 15:02:03 -07:00 |
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4.asm
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Use macros for predef calls/jumps instead of static ids.
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2014-06-16 13:57:26 -07:00 |
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4_2.asm
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Better document the “can encounter Pokémon outside grass” code.
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2014-10-10 03:44:52 -06:00 |
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5.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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9.asm
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Clean up type names.
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2014-12-10 20:07:01 -08:00 |
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14.asm
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Commented/labelled misc functions
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2014-09-14 11:29:18 -07:00 |
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15.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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16.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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a.asm
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Use monster struct macros in wram. Rename related labels for consistency.
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2014-06-14 04:12:40 -07:00 |
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animations.asm
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More battle sfx ids
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2015-01-27 03:27:34 -05:00 |
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b.asm
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Remove most static wram addresses. Use labels instead.
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2014-05-26 22:04:39 -07:00 |
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b_2.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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c.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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core.asm
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More battle commentary/labels/constans and fix some spacing issues
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2015-02-04 23:22:25 -08:00 |
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d.asm
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Commented more sprite and map code
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2014-09-13 00:50:56 -07:00 |
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e.asm
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Use money macro for TrainerPicAndMoneyPointers.
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2015-02-04 00:51:12 -07:00 |
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e_2.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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safari_zone.asm
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |