mirror of
https://github.com/thornAvery/kep-hack.git
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![]() Imported from Shin Pokered. Required a little bit of refactoring but all in all very straightforward. I changed the WRAM associations to be easier for me to work with should I ever need to. I am not a 100% fan of the way this works - requiring hold inputs - but I am also not sure how to make it just be something you can easily input... |
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.. | ||
battle | ||
debug | ||
events | ||
gfx | ||
items | ||
link | ||
math | ||
menus | ||
movie | ||
overworld | ||
pokemon | ||
slots | ||
battletentdata.asm | ||
flag_action.asm | ||
joypad.asm | ||
play_time.asm | ||
predefs.asm |