mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00

This adds Pikachu, Cat, and "Small Bird" menu icons. The cat has a custom animation done by myself. The Jigglypuff in the Pokemon Centre now uses the new sprite, nice 'n' pretty. Officer Jenny is also in Cerulean. The Pokemon from Melanie's house in Yellow have been put in Mr. Fuji's House, given the purpose of the house in RB is different. I think it ends up fitting very nicely. Chansey has been given its proper sprite in Fuschia. Yellow didn't actually do this, as Chansey doesn't have a walk cycle, causing the stuff that exists to go unused. I wanted it, though, so I had Chansey just not walk and turn around. Oh, and it's in all the Pokemon Centres now. Yeah, that's a...lot of changed files.
155 lines
2.4 KiB
NASM
155 lines
2.4 KiB
NASM
_CardKeySuccessText1::
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text "Bingo!@"
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text_end
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_CardKeySuccessText2::
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text_start
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line "The CARD KEY"
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cont "opened the door!"
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done
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_CardKeyFailText::
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text "Darn! It needs a"
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line "CARD KEY!"
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done
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_TrainerNameText::
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text_ram wcd6d
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text ": @"
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text_end
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_NoNibbleText::
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text "Not even a nibble!"
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prompt
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_NothingHereText::
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text "Looks like there's"
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line "nothing here."
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prompt
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_ItsABiteText::
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text "Oh!"
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line "It's a bite!"
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prompt
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_ExclamationText::
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text "!"
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done
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_GroundRoseText::
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text "Ground rose up"
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line "somewhere!"
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done
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_BoulderText::
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text "This requires"
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line "STRENGTH to move!"
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done
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_MartSignText::
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text "All your item"
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line "needs fulfilled!"
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cont "#MON MART"
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done
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_PokeCenterSignText::
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text "Heal Your #MON!"
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line "#MON CENTER"
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done
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_FoundItemText::
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text "<PLAYER> found"
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line "@"
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text_ram wStringBuffer
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text "!@"
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text_end
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_NoMoreRoomForItemText::
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text "No more room for"
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line "items!"
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done
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_OaksAideHiText::
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text "Hi! Remember me?"
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line "I'm PROF.OAK's"
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cont "AIDE!"
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para "If you caught @"
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text_decimal hOaksAideRequirement, 1, 3
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text_start
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line "kinds of #MON,"
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cont "I'm supposed to"
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cont "give you an"
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cont "@"
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text_ram wOaksAideRewardItemName
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text "!"
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para "So, <PLAYER>! Have"
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line "you caught at"
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cont "least @"
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text_decimal hOaksAideRequirement, 1, 3
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text " kinds of"
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cont "#MON?"
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done
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_OaksAideUhOhText::
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text "Let's see..."
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line "Uh-oh! You have"
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cont "caught only @"
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text_decimal hOaksAideNumMonsOwned, 1, 3
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text_start
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cont "kinds of #MON!"
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para "You need @"
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text_decimal hOaksAideRequirement, 1, 3
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text " kinds"
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line "if you want the"
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cont "@"
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text_ram wOaksAideRewardItemName
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text "."
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done
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_OaksAideComeBackText::
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text "Oh. I see."
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para "When you get @"
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text_decimal hOaksAideRequirement, 1, 3
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text_start
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line "kinds, come back"
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cont "for @"
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text_ram wOaksAideRewardItemName
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text "."
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done
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_OaksAideHereYouGoText::
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text "Great! You have"
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line "caught @"
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text_decimal hOaksAideNumMonsOwned, 1, 3
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text " kinds "
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cont "of #MON!"
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cont "Congratulations!"
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para "Here you go!"
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prompt
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_OaksAideGotItemText::
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text "<PLAYER> got the"
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line "@"
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text_ram wOaksAideRewardItemName
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text "!@"
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text_end
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_OaksAideNoRoomText::
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text "Oh! I see you"
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line "don't have any"
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cont "room for the"
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cont "@"
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text_ram wOaksAideRewardItemName
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text "."
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done
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_NurseChanseyText::
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text "CHANSEY: Chaaan"
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line "sey!"
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done
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