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Currently, he doesn't deduct a Bottle Cap and he only fills out Attack and Defence. DVs are stored as a 16-bit address, so I need to find a way to make `a` work with it...
10 lines
201 B
NASM
10 lines
201 B
NASM
; items which close the item menu when used
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UsableItems_CloseMenu:
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db ESCAPE_ROPE
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db ITEMFINDER
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db POKE_FLUTE
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;db OLD_ROD no longer exists
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;db GOOD_ROD no longer exists
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db SUPER_ROD
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db -1 ; end
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