mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-17 02:40:50 +12:00

- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet. - Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat... - The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer. - Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!) - The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!) - Added a guard for Mt. Moon Crater. - Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen. - PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool. - Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance. Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch. The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
116 lines
2.3 KiB
NASM
116 lines
2.3 KiB
NASM
HallOfFame_Script:
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call EnableAutoTextBoxDrawing
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ld hl, HallOfFame_ScriptPointers
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ld a, [wHallOfFameCurScript]
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jp CallFunctionInTable
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HallofFameRoomScript_5a4aa:
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xor a
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ld [wJoyIgnore], a
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ld [wHallOfFameCurScript], a
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ret
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HallOfFame_ScriptPointers:
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dw HallofFameRoomScript0
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dw HallofFameRoomScript1
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dw HallofFameRoomScript2
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dw HallofFameRoomScript3
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HallofFameRoomScript3:
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ret
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HallofFameRoomScript2:
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call Delay3
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ld a, [wLetterPrintingDelayFlags]
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push af
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xor a
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ld [wJoyIgnore], a
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predef HallOfFamePC
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pop af
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ld [wLetterPrintingDelayFlags], a
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ld hl, wFlags_D733
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res 1, [hl]
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inc hl
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set 0, [hl]
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xor a
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ld hl, wLoreleisRoomCurScript
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ld [hli], a ; wLoreleisRoomCurScript
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ld [hli], a ; wBrunosRoomCurScript
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ld [hl], a ; wAgathasRoomCurScript
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ld [wLancesRoomCurScript], a
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ld [wHallOfFameCurScript], a
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; Elite 4 events
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ResetEventRange ELITE4_EVENTS_START, ELITE4_CHAMPION_EVENTS_END, 1
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xor a
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ld [wHallOfFameCurScript], a
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ld a, PALLET_TOWN
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ld [wLastBlackoutMap], a
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farcall SaveSAVtoSRAM
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ld b, 5
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.delayLoop
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ld c, 600 / 5
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call DelayFrames
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dec b
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jr nz, .delayLoop
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call WaitForTextScrollButtonPress
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jp Init
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HallofFameRoomScript0:
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ld a, $ff
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ld [wJoyIgnore], a
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ld hl, wSimulatedJoypadStatesEnd
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ld de, RLEMovement5a528
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call DecodeRLEList
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dec a
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ld [wSimulatedJoypadStatesIndex], a
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call StartSimulatingJoypadStates
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ld a, $1
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ld [wHallOfFameCurScript], a
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ret
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RLEMovement5a528:
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db D_UP, 5
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db -1 ; end
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HallofFameRoomScript1:
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ld a, [wSimulatedJoypadStatesIndex]
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and a
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ret nz
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ld a, PLAYER_DIR_RIGHT
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ld [wPlayerMovingDirection], a
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ld a, $1
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ldh [hSpriteIndex], a
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call SetSpriteMovementBytesToFF
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ld a, SPRITE_FACING_LEFT
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ldh [hSpriteFacingDirection], a
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call SetSpriteFacingDirectionAndDelay
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call Delay3
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xor a
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ld [wJoyIgnore], a
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inc a ; PLAYER_DIR_RIGHT
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ld [wPlayerMovingDirection], a
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ld a, $1
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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ld a, $ff
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ld [wJoyIgnore], a
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ld a, HS_CERULEAN_CAVE_GUY
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ld [wMissableObjectIndex], a
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predef HideObject
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ld a, HS_MT_MOON_CRATER_GUARD
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ld [wMissableObjectIndex], a
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predef HideObject
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ld a, HS_ROUTE_1_OAK
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ld [wMissableObjectIndex], a
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predef ShowObject
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ld a, $2
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ld [wHallOfFameCurScript], a
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ret
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HallOfFame_TextPointers:
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dw HallofFameRoomText1
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HallofFameRoomText1:
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text_far _HallofFameRoomText1
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text_end
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