kep-hack/home
2021-05-06 23:04:00 -04:00
..
array.asm
array2.asm
audio.asm
bankswitch.asm
clear_sprites.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
compare.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
copy.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
copy2.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
copy_string.asm
count_set_bits.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
delay.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
fade.asm
fade_audio.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
give.asm
header.asm
hidden_objects.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
init.asm Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
inventory.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
item.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
item_price.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
joypad.asm Sync more with pokeyellow 2020-11-05 13:23:57 -05:00
joypad2.asm
lcd.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
list_menu.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
load_font.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
map_objects.asm
math.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
money.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
move_mon.asm
names.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
names2.asm
npc_movement.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
oam.asm
overworld.asm
overworld_text.asm
palettes.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
pathfinding.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
pics.asm Use BANK("Pics #") for Pokémon and trainer pics 2021-05-06 23:04:00 -04:00
pokemon.asm
predef.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
predef_text.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
print_bcd.asm Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
print_num.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
print_text.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
random.asm
reload_sprites.asm
reload_tiles.asm
reset_player_sprite.asm
serial.asm
start.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
start_menu.asm Fix file modes 2020-11-14 20:52:10 -06:00
text.asm Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
text_script.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
textbox.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
tilemap.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
timer.asm remove address comments 2016-06-11 17:24:04 -07:00
trainers.asm fix ExecuteCurMapScriptInTable's comment 2020-09-19 09:08:01 +09:00
trainers2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
uncompress.asm
update_sprites.asm Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
vblank.asm
vcopy.asm Use rgbds 0.5.0 features: 2021-04-17 19:06:56 -04:00
window.asm Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
yes_no.asm ld bc -> lb bc 2020-08-17 13:01:45 -04:00