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This code has a lot of problems with solutions that me and Frrf can't seem to figure out. We've taken a lot of references from Erika's Gym but we've got many bugs after Yujirou is defeated, such as one case where you end up instantly doing the rematch fight, which is insane because there's no way this can actually happen. What's committed is a fight that can be re-fought when it shouldn't.
74 lines
1 KiB
NASM
74 lines
1 KiB
NASM
_YujirouIntro::
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text "Hey! I'm YUJIROU,"
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line "VIRIDIAN's LEADER-"
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cont "to-be!"
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para "Me and LICKITUNG"
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line "will beat anyone"
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cont "who comes our"
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cont "way!"
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para "Think you can take"
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line "us? I'll show you!"
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done
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_YujirouLoseText::
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text "Huh?!"
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line "I lost?!"
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prompt
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_YujirouWinText::
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text "Ha!"
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line "Small fry!"
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prompt
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_YujirouAfterBattleText::
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text "I lost..."
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para "..."
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para "I won't give up!"
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line "Me and LICKITUNG"
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cont "will train until"
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cont "become the best"
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cont "there is!"
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para "One day, we will"
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line "beat you!"
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done
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_YujirouIntro2::
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text "Hey! You're back!"
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para "After GIOVANNI got"
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line "exposed for who"
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cont "he truly is, I'm"
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cont "closer than ever"
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cont "to my goal!"
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para "<PLAYER>!"
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para "This time, I"
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line "will defeat you!"
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done
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_YujirouLoseText2::
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text "Huh?!"
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line "Not again!"
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prompt
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_YujirouAfterBattleText2::
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text "I lost..."
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para "..."
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para "I had all the"
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line "best NORMAL-"
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cont "type #MON."
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para "Maybe it's me?"
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done
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