kep-hack/crysaudio
Llinos Evans 86230c64f1 New Citrine map architecture, Kinchou01
This adds all the required architecture for the new maps to work, as well as Kinchou01 to play when in Celeste Hill itself.

This doesn't add the events, though.
2023-06-14 22:49:03 +01:00
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music New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
audio_constants.asm
cries.asm Gen 2 cries + Earthtron! 2023-04-20 09:09:46 +01:00
cry_constants.asm Gen 2 cries + Earthtron! 2023-04-20 09:09:46 +01:00
cry_headers.asm Very minor fixes 2023-04-23 16:18:02 +01:00
cry_pointers.asm Gen 2 cries + Earthtron! 2023-04-20 09:09:46 +01:00
drumkits.asm
engine.asm Fix pitch_slide on channel 2 and 3, part 2 2023-01-01 20:33:32 -06:00
macros.asm
music_pointers.asm
music_pointers_red.asm New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
notes.asm
sfx.asm
sfx_crystal.asm
sfx_pointers.asm
sfx_pointers_red.asm Adding the last of the used moves 2023-04-29 21:00:17 +01:00
wave_samples.asm