kep-hack/data/wild/maps/ViridianForest.asm
Martha Schilling c939b46740 Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol

- Gives the Game Corner and the prize building a new palette

- Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
2023-06-09 14:58:59 +01:00

17 lines
383 B
NASM

ViridianForestWildMons:
def_grass_wildmons 8 ; encounter rate
db 4, CATERPIE
db 4, WEEDLE
db 4, PIDGEY
db 5, CATERPIE
db 5, KOKANA
db 5, WEEDLE
db 7, KAKUNA
db 7, METAPOD
db 4, PIKACHU ; FIXME: Add considerations for STARTER4/Pikachu so it isn't rendered redundant.
db 9, PIDGEOTTO
end_grass_wildmons
def_water_wildmons 0 ; encounter rate
end_water_wildmons