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This commit adds a large fundamental change to KEP, that being Gym Rematches. This is achieved alongside a rework to the script that makes those post-game-gating NPCs shift around. If you add a new one, just add its constant to the lists you'll see in the Hall of Fame script. It also fixes a few bugs: - Fixed a bug where Cinnabar Gym loaded a fleet of Blaines. This occurred due to the way he is coded at base, and a misunderstanding I had when implementing his scaling. This is now fixed by standardising his gym script instead, while letting the gym trainers still use the old one. - Fixed a bug where the Up-Grade NPC would not appear after beating Silph Co. 11F. However, Giovanni currently seems to have trouble with his text. This floor needs some re-coding anyway, given we need to add Jessie and James to it. And some misc. changes: - Changed the first Moon Stone in Mt. Moon to a Poison Stone for the Nidoking speedrunners - Debug Mode now has a line of code to set up the post-game easily - Changed Surge's initial battle text to Yellow's - Added Sabrina's more accurate LGPE initial battle text, referring to the spoon she bent by accident
44 lines
901 B
NASM
44 lines
901 B
NASM
_LTSurgePreBattleText:: ; Yellow text, which works better with his rematch text.
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text "Ten-hut! Welcome"
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line "to VERMILION GYM!"
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para "Will you look at"
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line "that, a pint-size"
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cont "challenger!"
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para "Hahaha! You've got"
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line "big and brassy"
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cont "nerves to take me"
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cont "on with your puny"
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cont "power!"
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para "A #MON battle"
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line "is war! I'll show"
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cont "you, civilian!"
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para "I'll shock you"
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line "into surrender!"
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done
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; I usually use LGPE text, but honestly, Surge's just sucks, so I doctored it a bit.
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_SurgeRematchPreBattleText::
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text "Hey there, kid!"
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line "Pretty shocking"
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cont "you made it"
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cont "through the"
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cont "#MON LEAGUE!"
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para "I can't think"
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line "of a stronger"
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cont "TRAINER I've"
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cont "battled since"
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cont "first arriving"
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cont "in KANTO..."
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para "Let's have a"
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line "rematch, eh?"
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para "I'll zap you"
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line "into paralysis!"
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done
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