kep-hack/audio/sfx/battle_2b.asm
dannye 8b0cd72a60 Finish cleaning up audio macro arguments and descriptions
break up arguments for stereo_panning and duty_cycle_pattern
note_type fade is signed
properly document arguments for vibrato, tempo, pitch_slide etc
2019-08-18 21:43:15 -05:00

22 lines
468 B
NASM

SFX_Battle_2B_Ch5:
duty_cycle_pattern 3, 1, 0, 2
square_note 3, 8, 1, 768
square_note 3, 12, 1, 1024
square_note 3, 15, 1, 1280
square_note 3, 11, 1, 1024
square_note 3, 7, 1, 768
sound_loop 5, SFX_Battle_2B_Ch5
square_note 8, 8, 1, 1024
sound_ret
SFX_Battle_2B_Ch8:
noise_note 3, 6, 2, 34
noise_note 3, 10, 2, 50
noise_note 3, 13, 2, 51
noise_note 3, 9, 2, 35
noise_note 3, 5, 2, 18
sound_loop 5, SFX_Battle_2B_Ch8
noise_note 8, 8, 1, 18
sound_ret