mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00

This map is pretty much finished, save for the map sprites for Jessie, James, and the unused Cat (aka Meowth) being imported, as well as an & symbol. This adds everything else - the marts, the Rocket Trio fight, the meeting music, the tileset, the trainer class for Jessie/James, I could go on. A ton of work well-done.
41 lines
1.8 KiB
NASM
41 lines
1.8 KiB
NASM
MACRO tileset
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db BANK(\1_GFX)
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dw \1_Block, \1_GFX, \1_Coll
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db \2, \3, \4 ; counter tiles
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db \5, ; grass tile
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db \6 ; animations (TILEANIM_* value)
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ENDM
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Tilesets:
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table_width 12, Tilesets
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; name, 3 counter tiles, grass tile, animations
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tileset Overworld, -1, -1, -1, $52, TILEANIM_WATER_FLOWER
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tileset RedsHouse1, -1, -1, -1, -1, TILEANIM_NONE
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tileset Mart, $18,$19,$1E, -1, TILEANIM_NONE
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tileset Forest, -1, -1, -1, $20, TILEANIM_WATER
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tileset RedsHouse2, -1, -1, -1, -1, TILEANIM_NONE
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tileset Dojo, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER
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tileset Pokecenter, $18,$19,$1E, -1, TILEANIM_NONE
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tileset Gym, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER
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tileset House, -1, -1, -1, -1, TILEANIM_NONE
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tileset ForestGate, $17,$32, -1, -1, TILEANIM_NONE
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tileset Museum, $17,$32, -1, -1, TILEANIM_NONE
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tileset Underground, -1, -1, -1, -1, TILEANIM_NONE
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tileset Gate, $17,$32, -1, -1, TILEANIM_NONE
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tileset Ship, -1, -1, -1, -1, TILEANIM_WATER
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tileset ShipPort, -1, -1, -1, -1, TILEANIM_WATER
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tileset Cemetery, $12, -1, -1, -1, TILEANIM_NONE
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tileset Interior, -1, -1, -1, -1, TILEANIM_NONE
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tileset Cavern, -1, -1, -1, -1, TILEANIM_WATER
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tileset Lobby, $15,$36, -1, -1, TILEANIM_NONE
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tileset Mansion, -1, -1, -1, -1, TILEANIM_NONE
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tileset Lab, -1, -1, -1, -1, TILEANIM_NONE
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tileset Club, $07,$17, -1, -1, TILEANIM_NONE
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tileset Facility, $12, -1, -1, -1, TILEANIM_WATER
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tileset Plateau, -1, -1, -1, $45, TILEANIM_WATER
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tileset PreGym, $3A, $3B, -1, -1, TILEANIM_NONE
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tileset Citrine, -1, -1, -1, $3F, TILEANIM_WATER_FLOWER
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tileset Celeste, -1, -1, -1, $19, TILEANIM_WATER_FLOWER
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tileset RocketHouse, $0A, -1, -1, -1, TILEANIM_NONE
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assert_table_length NUM_TILESETS
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