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mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
7 lines
148 B
NASM
7 lines
148 B
NASM
SFX_Battle_0F_Ch7:
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unknownnoise0x20 2, 225, 75
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unknownnoise0x20 10, 241, 68
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unknownnoise0x20 2, 225, 58
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unknownnoise0x20 6, 241, 52
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endchannel
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