kep-hack/text/Route1.asm
Martha Schilling ef62d0a43f would you believe me if i told you this still isnt done
in the middle of a breakdown here but i'm committing this because I don't wanna have an overwhelming number of changed files like the Big One

- Fixed a bug where an item couldn't be picked up in Mt. Moon Crater

- Gave new cries to Leafeon, Glaceon, Perrserker, Gentlarva, Carapthor, Gorotora, Magnezone, Tangrowth, Tricules, Magmortar and Meltan. Pupal and Lickilicky also got new cries but they'll probably be changed later

- Changed Citrine's map slightly for hopefully the final time, removing the tall grass to allow the Old Man Glitch to work there

- Brought Pokemon Tower 5F back for some reason

- Moved the Rocket Grunt on Silph 11F closer to the Omegadge door

- 'Fixed' a warp issue on Faraway Island, can definitely be improved though

- Gave Gapdos 10 more base special because i forgot the first time

- Fixed a typo in Hitmontop's dex entry

- Fixed some inconsistencies in Gao and Gorotora's movesets

- Added the unused ice tiles to Seafoam Islands and Garnet Cavern (credit to Vortiene)

- Added a stats page to the Pokedex that displays base stats and the type of caught Pokemon (again, credit to Vortiene)

- Made Sandshrew more common in Mt. Moon

- Improved the 'already caught' icon

- uncapitalised all new instances of "trainer" in the text to make it more consistent

- HOPEFULLY fixed the issue where the SS Anne still couldn't be reboarded
2023-11-20 11:00:20 +00:00

181 lines
2.8 KiB
NASM

_Route1ViridianMartSampleText::
text "Hi! I work at a"
line "#MON MART."
para "It's a convenient"
line "shop, so please"
cont "visit us in"
cont "VIRIDIAN CITY."
para "I know, I'll give"
line "you a sample!"
cont "Here you go!"
prompt
_Route1Text_1cae8::
text "<PLAYER> got"
line "@"
text_ram wStringBuffer
text "!@"
text_end
_Route1Text_1caee::
text "We also carry"
line "# BALLs for"
cont "catching #MON!"
done
_Route1Text_1caf3::
text "You have too much"
line "stuff with you!"
done
_Route1Text2::
text "See those ledges"
line "along the road?"
para "It's a bit scary,"
line "but you can jump"
cont "from them."
para "You can get back"
line "to PALLET TOWN"
cont "quicker that way."
done
_Route1Text3::
text "ROUTE 1"
line "PALLET TOWN -"
cont "VIRIDIAN CITY"
done
_OakFirstBattleText::
text "OAK: Ah, yes!"
line "<PLAYER>!"
para "Good to see you!"
para "The last time we"
line "met here, you"
cont "didn't even have"
cont "your first"
cont "#MON..."
para "Anyway! <PLAYER>!"
para "Your #MON"
line "LEAGUE challenge"
cont "has reignited"
cont "a spirit that"
cont "left me a long"
cont "time ago..."
para "How about we"
line "spar a bit?"
cont "What say you?"
done
_OakBeforeBattleText::
text "OAK: Oh, my!"
para "It seems you"
line "caught me during"
cont "during my lunch"
cont "hour!"
para "Did you come for"
line "a rematch?"
done
_OakDefeatedText::
text "Hmm..."
para "I still have a"
line "lot to learn!"
prompt
_OakWonText::
text "I still"
line "have it!"
prompt
_OakYes::
text "Back in my day,"
line "I was a serious"
cont "trainer! Prepare"
cont "yourself!"
prompt
_OakNo::
text "Another time,"
line "then?"
done
_OakFirstWin::
text "OAK: I thought you"
line "would fight more"
cont "like AGATHA, but I"
cont "see myself in"
cont "you..."
para "It reminds me of"
line "the old days..."
para "But, now is not"
line "the time for"
cont "that."
para "<PLAYER>!"
line "I have a gift for"
cont "you."
prompt
_ReceivedCitrinePassText::
text "<PLAYER> received"
line "the @"
text_ram wStringBuffer
text "!@"
text_end
_OakCitrineExplain::
text "This is a ticket"
line "to CITRINE CITY."
para "It's a place where"
line "the best trainers"
cont "go to become far"
cont "stronger."
para "Some strange BIRD"
line "#MON are said"
cont "to roost there,"
cont "but they are so"
cont "fast and vicious,"
cont "few can even get"
cont "close to them..."
para "Perhaps you can"
line "make history once"
cont "again!"
done
_OakTryAgain::
text "OAK: Ok! Have you"
line "made room in your"
cont "BAG?"
prompt
_OakBagFull::
text "Ah! Your BAG is"
line "full. Go back to"
cont "your house and"
cont "make room!"
done
_OakBagStillFull::
text "Ohoho, not so"
line "fast! It's still"
cont "full. Your PC can"
cont "store items, yes?"
done