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Currently, the movement is buggy and the battle repeats. It works without the movement, though... Alternatively, give Galarian Moltres trainer sight.
19 lines
442 B
NASM
19 lines
442 B
NASM
CelesteHillOutside_Object:
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db $3 ; border block
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def_warp_events
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warp_event 18, 35, CITRINE_CITY, 5
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warp_event 19, 35, CITRINE_CITY, 5
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warp_event 16, 23, CELESTE_HILL_CAVE, 1
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warp_event 36, 11, CELESTE_HILL_CAVE, 5
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warp_event 2, 9, CELESTE_HILL_CAVE, 6
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warp_event 22, 3, CELESTE_HILL_CAVE, 7
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warp_event 18, 0, CELESTE_HILL, 1
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warp_event 19, 0, CELESTE_HILL, 2
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def_bg_events
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def_object_events
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def_warps_to CELESTE_HILL_OUTSIDE
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