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- Attempted to fix the Mt. Moon J&J encounter (did not work, will look at the script file) - Fixed a few bugged warps relating to Mt. Moon Square/Crater - Fixed the credits text layout (just need to figure out how to decrease the delay between them, so it still matches the music...) - Added the Crater guard back - Changed the silhouettes in the credits to be more prominent Pokemon (Leader and E4 aces, plus some postgame teasers in Omega for the Chief fight, and the legendary wings)
15 lines
345 B
NASM
15 lines
345 B
NASM
MtMoonSquareHouse_Object:
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db $a ; border block
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def_warp_events
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warp_event 4, 7, MT_MOON_SQUARE, 3
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warp_event 5, 7, MT_MOON_SQUARE, 3
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def_bg_events
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def_object_events
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object_event 5, 3, SPRITE_BRUNETTE_GIRL, WALK, UP_DOWN, 1 ; person
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object_event 0, 2, SPRITE_GRAMPS, STAY, RIGHT, 2 ; person
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def_warps_to MT_MOON_SQUARE_HOUSE
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