kep-hack/constants
Rangi 76b882d952 Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
..
audio_constants.asm
battle_constants.asm
credits_constants.asm
event_constants.asm
gfx_constants.asm
hardware_constants.asm
hide_show_constants.asm
icon_constants.asm
input_constants.asm
item_constants.asm
list_constants.asm
map_constants.asm
map_data_constants.asm
map_object_constants.asm
menu_constants.asm
misc_constants.asm
move_animation_constants.asm
move_constants.asm
move_effect_constants.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
music_constants.asm
oam_constants.asm
palette_constants.asm
pokedex_constants.asm
pokemon_constants.asm
pokemon_data_constants.asm
script_constants.asm
serial_constants.asm
sprite_constants.asm
sprite_data_constants.asm
starter_mons.asm Use constants for the starter mons 2014-05-21 09:54:33 -04:00
text_constants.asm
tileset_constants.asm
trainer_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
type_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00