kep-hack/engine/battle/save_trainer_name.asm
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00

22 lines
292 B
NASM

SaveTrainerName::
ld hl, TrainerNamePointers
ld a, [wTrainerClass]
dec a
ld c, a
ld b, 0
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wcd6d
.CopyCharacter
ld a, [hli]
ld [de], a
inc de
cp "@"
jr nz, .CopyCharacter
ret
INCLUDE "text/trainer_name_pointers.asm"