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![]() Just some very minor things I'm pushing while I work on the stubborn Silph Gauntlet Guard. - Fixed the misshapen Poke Ball and Pikachu sprites on the 3DS Border, and gave Shocks the updated grey palette. - Moved a trainer in Rock Tunnel that was accidentally made optional. - Fixed some wording in Gavillain's dex entry - Made wild encounters in Rock Tunnel have more consistent levels. |
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.. | ||
headers | ||
objects | ||
badge_maps.asm | ||
dungeon_maps.asm | ||
force_bike_surf.asm | ||
hide_show_data.asm | ||
map_header_banks.asm | ||
map_header_pointers.asm | ||
names.asm | ||
rest_house_maps.asm | ||
songs.asm | ||
special_warps.asm | ||
sprite_sets.asm | ||
town_map_entries.asm | ||
town_map_order.asm |