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I did these a few days ago and forgot to push the commit lol - Gives the Game Corner and the prize building a new palette - Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
17 lines
304 B
NASM
17 lines
304 B
NASM
MtMoon1FWildMons:
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def_grass_wildmons 10 ; encounter rate
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db 8, BITTYBAT
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db 7, BITTYBAT
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db 9, BITTYBAT
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db 8, GEODUDE
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db 6, BITTYBAT
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db 9, SANDSHREW
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db 9, GEODUDE
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db 8, PARAS
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db 10, BITTYBAT
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db 8, CLEFAIRY
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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end_water_wildmons
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