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Also used in PureRGB. Gives the player the option to use another Repel after the last one runs out. I had to remove some debug features in order to fit it in, but it won't have an effect on the regular game. Hopefully. |
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| .. | ||
| alphabets.asm | ||
| item_descriptions.asm | ||
| text_1.asm | ||
| text_2.asm | ||
| text_3.asm | ||
| text_4.asm | ||
| text_5.asm | ||
| text_6.asm | ||
| text_7.asm | ||
| unused_names.asm | ||